Since entering college, I've joined many groups to get more first-hand experiences in the field. This is my collection of what I've done.
All links will be highlighted in red for games, and blue for music/OST.
Created by @crashquartz (on all socials) for the Stella @ MakeVisualNovels's "Sealed with a Kiss" Jam that ran from January 1st to February 1st. I asked to create additional art for the game!
Monitoring U is a toxic yuri visual novel about an immortal alien girl and the scientist trying to kill her.
You control Cybin, the scientist that found U-836 in the first place, who wants her dead at all costs.
U-836, or simply 'U' for short, is an alien? Mushroom girl? Thing???? Whatever she is, she wants Cybin. Badly.
I joined GMTK's Game Jam 2022 for a 48-hour challenge for that year's theme of: Roll The Dice. This lasted from July 15 to July 17.
Team:
Audio/Programmer: Peterson N.
Programming UI: Luis A
Artist/Creative Lead/Game Design: Leslie H.M.
The final cover art for the game that I did in 5 hours with only one hour to spare for the closing submission for the Game Jam.
During the Game Jam, we decided to name ourselves Ghostline Studios, for future games we want to create to have a platform.
My first game collaboration in my college's program UPE (Upsilon Pi Epsilon), working in a 9-week time constraint to finish the demo of the game. (Feb 2022-Apr 2022)
Team:
Lead(s)- Emil L., Peterson N. Jonathan M.
Coding Lead - Luis A.
Programmers - Emanuel R., Mark G., Jaelene D., Carlos C., Stephanie C., Rajiv C.
Art Lead - Sofia H.
Artist & Animators - Leslie H.M., Samuel P., Maria R., Chenying W., Anthony V.
Story Lead - Laura D.
Writers - Leslie H.M., Maria R., Peterson N.
Audio & Music - Peterson N.
UX/UI concept for Menu Page