My name is Lee Cunningham, I am a highly motivated and passionate indie level designer, looking for my first opportunity to break into the industry and showcase my abilities. I'm willing to relocate for any job offer.
I've dreamed of becoming a Level Designer that creates immersive and enjoyable levels for many years. I've always enjoyed how developers wanted the player to navigate through levels and how they anticipated what players may interact with. My main inspiration for this career path is from games such as the Halo and GTA franchises that have highly immersive and engaging environments.
Below is a selection of projects that I feel best showcases my abilities. You can learn more about me on my resume here.
Personal Projects:
Drogheda (2025)
Linger (2025)
Project: Cursed (2024)
Zipit! (2024)
Calm Medieval Village (2023)
Night Time City Alleyway (2022)