0226
- Layout Dropdown handoff fixed, Unity bug prevents already selected option from moving
- Layout Panel prefab cleaned up
- Gain controls fixed, Gain Down was set for CallGainUp
0225
- Finished Layout framework and migrated to PlayerPref format
- Layout drop down 50% complete, handoff not updating
- Unpacking Gain controls to fix for new audio
0224
- Fixed Layout saving/loading to use variable from Layout Settings
- Added logic to Layout Dropdown close to add selected layout
- Widened directory dropdown, changed directory text
- Added Layout description usage text
0223
- Custom Directory chooser Complete, some UX to adjust for in 2D screen
- Custom Layout chooser framework in place, including 2D screen
0222
- Migration to Unity 2017.3.0f3 Complete (can’t run USB 3 Devices same time in dev)
- Migration to Google VR SDK 1.110.0 Complete (Daydream support!)
- New control schema, working out best compatibility for gamepads for phones
- Removed color mapping, too many audio sigs in the analysis array to process
- Removed custom GVR scripts, adjustments and reticle
- All objects run on our own native handlers with calls to GVR public variables
- ObjectHandler logic changed to bool, speeds up editor moves to “human”
Wedding and Unity Time Jump