Welcome to the draughtnaut universe! There are many bases to explore and countless galactic warriors whose legends are still waiting to be told! so join up, and choose your favorite base to add to your army!
The warrior classES
Valkyrie
A master of aerial strikes
RAIDER
Unpredictable & armed to the teeth
Destroyer
Smashing everything in sight
Reaper
Silent but deadly
Draughtnaut champions
Caelmyrr appears in the moments just before all communications fail and the sky starts glowing weird colors. Clad in refracted light and wielding Valkyrie gear like a ghost in reverse, they’ve ended more invasions through sheer confusion than actual combat. Some say Caelmyrr is a solar anomaly given form—others claim they’re just really committed to the aesthetic. Either way, when they show up, something radiant (and probably violent) is about to happen.
Velstromar once split a moon in half with a single axe swing. Not out of malice—it was just in the way. With wings that hum like supercharged storm cells and eyes like brewing nebulae, Velstromar's mere descent onto a battlefield turns sand into glass. When asked for their allegiance, they reportedly just replied, “To the horizon.” No one’s been brave enough to ask a follow-up question.
Fire and ice, rage and reason—Igniscor is a paradox in motion, a Champion who fights like a war hymn set to jazz. Once a duelist of a thousand tournaments, they left the competitive circuits after accidentally causing three planetary evacuations. Their Reaper loadout pulses with twin auras—red for vengeance, blue for mercy—and no one, not even Igniscor, seems to know which one’s going to win on any given day.
A walking contradiction wrapped in midnight silk, Seylithorn is elegance weaponized. Their twin swords move like choreography powered by prophecy, slicing through enemies and egos alike. Known across the galaxy not just for their victories but for their impeccable dramatic timing, Seylithorn once ended a galactic duel mid-monologue. They weren’t even part of the duel. They just didn’t like the dialogue.
There are black holes you can see. Then there's Nyxtyr. Cloaked in gravitational mystery and carrying twin blades forged from collapsed stardust, this Champion doesn’t speak—they radiate implication. Their presence reportedly increases existential dread in a ten-meter radius, which is just great for stealth missions and terrible for casual hangouts. No confirmed Base. No known motives. Just… Nyxtyr.
Part warrior, part underwater dream, Tethysvane moves like a wave and strikes like a tidequake. Thought to have emerged from a moon-ocean that only appears during eclipses, they speak in riddles, quote forgotten space poets, and occasionally sing whalesong before duels. No one's sure if Tethysvane’s playing some higher game or just vibing hard through the cosmos. Either way, they’re beautiful, but deadly.
The Galactic clans
Born from the shattered crust of a dying moon, Onnyx forms where space collapses in on itself—dense, silent, and unknowable. Within its glasslike armor pulses the memory of collapsed stars, calculated into crystalline form by the Monoprint’s dark geometry. Legions stationed on Onnyx do not speak. They shimmer. They resonate. And when they deploy, it’s like watching time skip a beat.
Even among other Draughtnauts, Onnyx units are rarely seen returning from missions. Whether they complete their objectives or simply... phase out, no one is certain. What’s clear is that when an Onnyx squad materializes, the battlefield changes—whether you’re ready or not.
Onnyx awaits orders—but only from the void.
The Gildhelm Protocol was activated during the Binary Singularity Riots—a tactical fallback for when all systems fail but pride endures. Luminous in appearance and blinding in motion, Gildhelm Draughtnauts are engineered for charge-first, scorch-the-horizon engagement. They glow with ancestral courage and a suspicion of stealth.
Each Gildhelm warrior undergoes solar baptism—an ignition ritual passed down from the Monoprint's earliest sparks. Their circuitry holds fragments of forgotten oaths, each encoded with heat and loyalty. Stand with them, and you feel the sun on your back. Stand against them, and you’ll be reduced to vaporized history.
Honor is heavy. Gildhelm wears it like armor.
In the sunless corridors of forgotten satellites, the Shadowcryst legions were born. Their crystalline cores bend light and warp detection systems, shrouding entire units in ephemeral blue vapor. Where Gildhelm brings fire, Shadowcryst brings silence—and the creeping dread that you’re not alone.
Their commanders operate through indirect methods—holograms, coded gestures, silent signals etched into frost. When Shadowcryst moves, it’s already too late. Enemy transmissions report glimpses, whispers, and total systems failure within seconds.
Shadowcryst doesn’t speak of betrayal—they demonstrate it.
When solar decay bloomed across the Xenith Belt, Biofuse emerged—grown, not built. Irradiated flora and nanostructured alloys intertwined in a spontaneous fusion, resulting in a fully reactive biomechanical force. These Draughtnauts pulse with unstable isotope energy, their cores always on the edge of meltdown.
Biofuse units must be cooled between engagements. If their containment shells crack mid-mission, they shift into a volatile "rad-override" mode, sacrificing longevity for raw atomic fury. Keep your distance—unless you’re into glowing.
Biofuse is the storm in the reactor—alive, alert, and ticking.
Buried beneath the Martian megastructures lie the Terracode vaults: encrypted vaults of forgotten tactical routines and defensive instincts. Unearthed by seismic anomalies, these units reassembled using soil memory and algorithmic roots, wearing fractured topography like armor.
They do not march—they rumble. And wherever they go, the ground remembers.
Each Terracode warrior is paired with a fragment of pre-collapse terra-AI—sentient enough to learn, stubborn enough to dig in. Their footprints leave imprints of encryption. Their punches echo through sediment and time.
Terracode doesn’t download plans—they are the blueprint.
A diffraction storm in orbit around Prisma-9 gave birth to the Holohex array—refractive warriors composed of shifting spectrumlogic. Each frame contains a looping broadcast of ancient signals, coded in forgotten aesthetics and glitch-dreams.
They are not uniform. They are not linear. But when they converge, reality warps to meet their momentum.
Holohex units often appear to exist in multiple places at once. They blur, they strobe, they remix space as they pass. Traditional targeting systems can’t lock on—not because they’re hidden, but because they’re every color of movement at once.
Holohex never matches, never misses, never repeats.
Where others see heat and flame, Pyrobyte sees protocol. Born of corrupted code and unleashed firmware, the Pyrobyte Base is less a battalion and more a network—spreading like wildfire through old ruins, crashed satellites, and forgotten data vaults. They are encryption made violent, each warrior a living bug report wrapped in armor that hisses and glows with unstable power.
The Raider pulses through systems like a logic bomb; the Valkyrie safeguards corrupted cores with firewalls turned weapons; the Destroyer overloads with bruteforce bursts; and the Reaper—a digital phantom—executes final lines of code with surgical precision.
Unstable. Erratic. Beautiful in their chaos. The Pyrobyte aren’t fighting for conquest, They’re rewriting the battlefield in fire and code.
Where light bends, they rise. The warriors of the Halosurge are forged in the cores of plasma storms, shaped by harmonic frequencies, and guided by a force few can name. Their armor refracts brilliance; their movements pulse with radiant charge. Each class—be it the swift-striking Raider, the steadfast Valkyrie, the relentless Destroyer, or the spectral Reaper—is a facet of the same living current: kinetic, graceful, and always in motion.
Legends say they emerged when an ancient reactor touched the will of the Monoprint itself. Now, they blaze across the battlefield, not as invaders, but as conduits of cosmic energy—balancing disruption with design. To face one is to glimpse the architecture of light. To face a legion is to witness illumination weaponized.
The Halosurge Base isn’t here to conquer. It’s here to correct the waveform.
In the silent reaches of the galaxy, beyond nebulae cloaked in frost, the warriors of the CryoseerS emerge like specters from a forgotten age. Born on a moon encased in crystalline ice and cloaked in perpetual twilight, they are not fueled by fire or fury—but by the stillness of deep time and ancient thought.
The Cryoseers are interpreters of entropy, warriors who do not rush to strike but wait for the inevitable unraveling of all things. Their armor hums with refracted psionic energy; their weapons are shaped more like instruments of fate than tools of battle. Each one carries a fragment of frozen prophecy, and each strike they make has already been foreseen.
They do not fight for conquest or vengeance. They move only when the glacial flow of destiny demands it—slow, unstoppable, and absolute.
When the Cryoseers arrive, it is not to start a war. It is to finish a cycle.
In a galaxy where light often bends or shatters, the warriors the Ashlor’s Oath stand as the last, smoldering promise of resilience. Born from a world once consumed by cosmic firestorms, these lone champions carry the embers of a forgotten age within their armor. Their weapons, forged from the scorched bones of dying stars, are tempered not just by heat—but by unbreakable resolve.
Bound by an ancient vow, Ashlor’s Oath guard the most sacred relic of their kind: the remains of ashlor: the First Draughtnaut Champion, entombed deep within an unknown asteroid, hidden beyond charted space. To them, this resting place is more than a memorial—it is the heart of everything worth defending, the ember from which all hope might one day reignite.
Some burn across the battlefield like wildfire; others strike with the slow, inevitable force of smoldering ruin. Their loyalty is not to conquest, but to remembrance—to shield the past, to protect the future, and to ensure the flame never dies.
They are not here to survive the end. They are here to outlast it.
Forged in the volatile heart of an unstable starfield, the Chromavolt REBellion pulses with raw, barely-contained energy. These warriors are not refined by light—they are charged by it. Surging with overclocked power and unpredictable kinetic force, each Chromavolt unit is a walking overload, thrumming with voltage and fury.
Their arsenal isn’t elegant—it’s experimental. Blades crackle with disruptive charge, armor hums with unstable plasma, and their movements spark arcs across the battlefield. Some Chromavolt warriors are precision-calibrated shock troops; others are reckless conduits of destruction that burn bright and crash harder. Together, they are a faction of radiant chaos, unified only by their drive to harness, weaponize, and dominate through energy unchained.
Power doesn’t flow through them—it obeys them.
Born from the cosmic dance of light and shadow, the Prismarch is a force unlike any other. These lone warriors hail from a planet caught in the gravitational embrace of a pulsar, their forms infused with refracted energy and celestial power. Each battle is a symphony of brilliance—flashes of radiant strikes, echoes of ancient starlight, and the silent hum of weapons crafted from the heart of collapsed nebulae.
Some charge headlong into the fray, wielding raw cosmic force like a supernova’s fury. Others move like ghosts through the battlefield, bending light and reality itself. Whether through precision, power, or sheer unpredictability, each Prismarch warrior carries a singular purpose—to harness the energy of the universe and carve their legend into the stars.
Will you stand in their path or fight beside them?