Last Updated: September 6, 2026
1. INTRODUCTION
This Privacy Policy explains how Last Call Lost (“the Game”, “we”, “us”, or “our”), developed and published by Ankur Sawhney, handles information when you use the Game.
Last Call Lost is available on Android and iOS. Certain features and data practices differ between platforms, as described below.
2. INFORMATION WE COLLECT
Last Call Lost does not require users to create an account or provide their name, email address, phone number, or other direct contact information to play the Game.
However, the Game and services integrated into it may automatically process certain technical and usage information, including:
• Device or installation identifiers;
• General or approximate location information, such as country or region derived from network information;
• Device, operating system, app version, language, and similar technical information;
• Gameplay and product interaction information, such as game sessions, runs, progression, game modes, and interactions with game features;
• Multiplayer session and gameplay information when online multiplayer is used;
• Network information, including IP address, where required to provide online services;
• Diagnostic and service-related technical information.
We use this information to operate the Game, provide multiplayer and other functionality, understand how players use the Game, improve gameplay and features, configure game behavior, and maintain our services.
3. ANALYTICS AND FIREBASE SERVICES
Last Call Lost uses services provided by Google Firebase, including Firebase Analytics, Firebase Remote Config, and Firebase Installations.
Firebase Analytics helps us understand how the Game is used. For example, we may measure game sessions, gameplay events, progression, use of different game modes, and other interactions with the Game.
Firebase services may process information such as app-instance or installation identifiers, device and app information, approximate geographic information, and gameplay or product-interaction data.
Firebase Remote Config may also use information such as country, language, time zone, operating system, app version, and related technical information to provide or configure Game functionality.
Analytics information may also be available through our associated Google Analytics services. Depending on our Google services configuration, certain analytics information may be shared with or made available to linked Google advertising services for measurement, audience, or advertising-related purposes.
For more information about Google's privacy practices, please refer to Google's and Firebase's privacy documentation.
4. ONLINE MULTIPLAYER
Last Call Lost uses Photon Fusion / Photon Cloud to provide online multiplayer functionality, including Race Mode.
When you use online multiplayer, Photon may process information necessary to establish and maintain multiplayer connections, including network information such as IP addresses, connection/session identifiers, room or matchmaking information, participant state, and gameplay messages exchanged as part of the multiplayer session.
This processing is necessary to provide online multiplayer functionality.
Playing against a local bot does not require another online player.
5. ADVERTISING — ANDROID
The Android version of Last Call Lost is offered as a free download and may display advertising.
Advertising may include:
• Optional rewarded advertisements, such as advertisements offered in connection with a revive or other optional benefit; and
• Interstitial advertisements displayed at certain points during gameplay.
The Android version uses advertising technology that may include Unity LevelPlay/ironSource, Google AdMob, Unity Ads, and related mediation, measurement, fraud-prevention, consent, and advertising services.
Depending on your region, device settings, consent choices, and applicable law, advertising providers may process information such as device identifiers, approximate location, advertising interactions, device and network information, diagnostic information, and other information necessary to provide, measure, secure, or personalize advertising.
Where required, the Game may present privacy or consent choices before advertising-related processing. Available choices may differ depending on your jurisdiction.
Advertising availability may also depend on internet connectivity and available advertising inventory.
6. ADVERTISING — iOS
The iOS version covered by this Privacy Policy is offered as a paid download.
For the current iOS release, advertising is disabled at runtime. The Game does not request or display rewarded or interstitial advertisements through its normal iOS advertising flow.
Advertising-related software frameworks may remain included in the iOS application package for technical compatibility and possible future functionality. However, the Game's current iOS configuration prevents the normal advertising startup process from initializing those advertising services or requesting advertisements.
The current iOS advertising flow also does not request App Tracking Transparency authorization for advertising because advertising is disabled.
If advertising functionality is enabled in a future iOS version, we may update this Privacy Policy and applicable App Store privacy disclosures and provide any consent or permission mechanisms required by applicable law or platform rules.
7. ADVERTISING CHOICES AND CONSENT
On platforms where advertising is enabled, privacy and consent options may be provided depending on your location and applicable law.
For users in jurisdictions subject to European privacy requirements, consent choices may be presented regarding advertising-related data processing.
For residents of applicable U.S. states, privacy choices may be provided where required, including choices concerning certain advertising-related uses of personal information.
The availability and wording of these controls may depend on your jurisdiction and the advertising and consent services used by the Game.
8. HOW WE USE INFORMATION
Information processed through Last Call Lost may be used to:
• Provide and operate the Game;
• Provide online multiplayer;
• Maintain game sessions and functionality;
• Understand gameplay and player interaction;
• Analyze usage and improve the Game;
• Configure or optimize game features;
• Diagnose technical or service-related issues;
• Maintain security and prevent abuse;
• Provide and measure advertising on platforms where advertising is enabled;
• Comply with applicable legal obligations.
We do not require players to create a Last Call Lost account.
9. THIRD-PARTY SERVICES
Last Call Lost relies on third-party technologies and service providers for certain functionality. Depending on the platform and features used, these may include:
• Google Firebase and Google Analytics;
• Photon Fusion / Photon Cloud;
• Unity technologies;
• Unity LevelPlay / ironSource;
• Google AdMob;
• Unity Ads;
• Google User Messaging Platform (UMP); and
• Related software libraries, mediation adapters, and technical service providers.
Some services listed above are used only on particular platforms or when particular functionality is enabled. For example, advertising services may be packaged with the iOS application while advertising functionality itself remains disabled in the current iOS release.
Third-party providers process information according to their own terms and privacy policies.
10. DATA SHARING
We do not sell lists of players' names, email addresses, or contact information.
Information may be processed or shared with service providers where necessary to operate the Game, provide analytics or multiplayer functionality, provide advertising where enabled, maintain security, comply with law, or perform the other purposes described in this Privacy Policy.
On platforms where advertising functionality is enabled, advertising providers may process data according to user consent choices, device settings, applicable law, and their own privacy practices.
Analytics information may also be made available to linked Google services as described in the Analytics section above.
11. DATA RETENTION
Information processed by third-party services may be retained according to the retention periods and policies of those providers.
We aim to retain information under our direct control only for as long as reasonably necessary for the purposes described in this Privacy Policy, legitimate operational needs, or applicable legal requirements.
12. SECURITY
We take reasonable measures to protect information associated with the operation of Last Call Lost. However, no internet transmission, online service, or electronic storage system can be guaranteed to be completely secure.
13. CHILDREN'S PRIVACY
Last Call Lost is a general-audience game and is not specifically directed at children.
We do not require players to provide their name, email address, or other direct contact information to create an account because the Game does not require account registration.
If you are a parent or guardian and believe that a child has provided personal information to us in a manner that requires attention, please contact us using the address below.
14. YOUR PRIVACY RIGHTS
Depending on where you live, you may have rights regarding personal information processed about you. These may include rights to access, correct, delete, restrict, or object to certain processing, as well as rights concerning consent or certain uses of information for advertising.
Some information is processed directly by third-party service providers. Requests concerning such information may need to be handled through the applicable provider or through privacy controls provided by your device, platform, or the Game.
You may contact us at the email address below regarding privacy questions or requests relating to Last Call Lost.
15. INTERNATIONAL PROCESSING
The Game uses online service providers that may process information on servers located outside your country or region. Where applicable, those providers are responsible for implementing appropriate safeguards for international data transfers in accordance with applicable law.
16. CHANGES TO THIS PRIVACY POLICY
We may update this Privacy Policy when the Game, its features, third-party services, legal requirements, or our privacy practices change.
When we make changes, we will update the “Last Updated” date at the top of this Privacy Policy.
We encourage users to review this Privacy Policy periodically.
17. CONTACT US
If you have questions, concerns, or privacy requests relating to Last Call Lost, contact:
Ankur Sawhney
Last Call Lost
Email: lastcalllost1111@gmail.com