The methods for morphing utilize 3D shape interpolation and 2D image metamorphosis in fully automatic way. It morphs two or several (practically up to 15 faces depending on the number of polygons and size of texture image) faces in 3D. It is possible to use different mixing ratio for shape and texture images, which results to aging (not dynamic wrinkles) or young effects.
It can be used to create new photo-realistic virtual humans as shown below.