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Disclaimer: This is a very basic guide made just to ilustrate some of the possibilities of specialty for young players. Don't take too serious.
Hello adventurer,
The main idea of this file is to feed players and leaders with some input for the preparations and planning of Eden.
Do not see this as a sacred scripture. Several errors may have been made in the elaboration of this file, but the intention was noble. If you identify any of them, please look for me.
Reviews, tips and suggestions are very welcome.
Grateful for the attention and understanding.
DonPablone - Legion 96
Dead man don't bite
Adaptations
Bearing in mind that I suck at making doodles on my cell phone screen, I adapted the traditional layout of ROC specialties with prints on the model below. Basically brought to a spreadsheet in a format slightly similar to the game.
I will first talk about the 3 specialty trees separately and at the end some basic suggestions for compositions for ROC / Eden.
Traditional visualization of specialty points
Visualizations adapted for this guide of the points of specialties
Green Tree Specialties
This specialty tree is specially geared towards earning honor, either in tiles or upgrading your honor buildings.
In it we can also find some skills aimed at increasing the production of resources and increasing the amount of experience gained by a hero.
With this, we can say that the green tree is the main development tree.
Honor Buildings
Extra Resources
Land Honor and Development
Blue Tree Specialties
This specialty tree is designed to speed up the structuring of your campaign in one season.
It offers an extremely relevant increase in loyalty, destructive power, productive capacity and even might and resistance.
It is the most important specialty tree and it is virtually impossible for you to have a decent season without spending any points on it.
Production
Loyalty
Production
Demolition
Red Tree Specialties
This is the core of fighting-focused specialties. Here you can improve your castle status in times of war, either for defense or attack.
Note that some points mentioned will be focused on the ROC, such as being / zeroing enemy guardians and using dragons. If you are not at the ROC, try to absorb only the information compatible with your needs.
Each tree side require close to 130 specialty points to be maxed.
Guardians
Berserkers
Dragon Lord
Examples
In the next pages we will do some examples and explanations for the elaboration of some trees. They should not be taken as rules, but guidelines, especially for players who are learning.
In other words: The basic idea proposed here is to present some pre-assembled specialization distributions, to facilitate the evolution of the players. They are not rigid or perfect recipes and to the extent that the player feels comfortable, he must adapt according to his style of play.
Starter
Conqueror
Development
Demolition