I'm looking into buying a PS5. The digital edition is noticeably less expensive, and I prefer to buy digital copies of games anyway, so I plan on going that route. I just wanted to clear one thing up before I buy it though. Are PS4 games only backwards compatible through the disk drive or are they also on the digital store? Bloodborne is half the reason I'm buying this console, so if its not available on the digital store I'm more than willing to shell out the extra 100$ for the disk drive.

Certain products or services may be available exclusively online through the website. These products or services may have limited quantities and are subject to return or exchange only according to our Return Policy. We have made every effort to display as accurately as possible the colors and images of our products that appear at the store. We cannot guarantee that your computer monitor's display of any color will be accurate. We reserve the right, but are not obligated, to limit the sales of our products or Services to any person, geographic region or jurisdiction. We may exercise this right on a case-by-case basis. We reserve the right to limit the quantities of any products or services that we offer. All descriptions of products or product pricing are subject to change at any time without notice, at the sole discretion of us. We reserve the right to discontinue any product at any time. Any offer for any product or service made on this site is void where prohibited. We do not warrant that the quality of any products, services, information, or other material purchased or obtained by you will meet your expectations, or that any errors in the Service will be corrected.


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We reserve the right to refuse any order you place with us. We may, in our sole discretion, limit or cancel quantities purchased per person, per household or per order. These restrictions may include orders placed by or under the same customer account, the same credit card, and/or orders that use the same billing and/or shipping address. In the event that we make a change to or cancel an order, we may attempt to notify you by contacting the e-mail and/or billing address/phone number provided at the time the order was made. We reserve the right to limit or prohibit orders that, in our sole judgment, appear to be placed by dealers, resellers or distributors. You agree to provide current, complete and accurate purchase and account information for all purchases made at our store. You agree to promptly update your account and other information, including your email address and credit card numbers and expiration dates, so that we can complete your transactions and contact you as needed. For more detail, please review our Returns Policy.

If you choose a direct payment gateway to complete your purchase, then Shopify stores your credit card data. It is encrypted through the Payment Card Industry Data Security Standard (PCI-DSS). Your purchase transaction data is stored only as long as is necessary to complete your purchase transaction. After that is complete, your purchase transaction information is deleted.

If you provide us with your credit card information, the information is encrypted using secure socket layer technology (SSL) and stored with AES-256 encryption. Although no method of transmission over the Internet or electronic storage is 100% secure, we follow all PCI-DSS requirements and implement additional generally accepted industry standards.

Our videos can be purchased to view on a computer or mobile device without a physical DVD. This is a great solution for the decreasing availability of DVD drives in computers. Once you purchase a digital video, you will be prompted to download a video player that allows viewing of the video on a device of your choosing.

Digital videos are more consistent with current technology. Most new computers do not have DVD players and many people view videos digitally through streaming on mobile devices. Our digital videos can be viewed on both mobile devices and computers, which offers more flexibility than a DVD. However, many of our customers purchase our videos to share among co-workers, family members, or friends. The DVD format is still most appropriate for shared video libraries.

Gift cards are digital and can be printed or emailed by you, to the recipient. They can only be redeemed on our website, www.usparkpass.com. Gift Cards are not accepted at any National Parks or other Federal Lands.

A digital music store is a business that sells digital audio files of music recordings over the Internet. Customers gain ownership of a license to use the files, in contrast to a music streaming service, where they listen to recordings without gaining ownership. Customers pay either for each recording or on a subscription basis. Online music stores generally also offer partial streaming previews of songs, with some songs even available for full length listening. They typically show a picture of the album art or of the performer or band for each song. Some online music stores also sell recorded speech files, such as podcasts, and video files of movies.

The first free, high-fidelity online music archive of downloadable songs on the Internet was the Internet Underground Music Archive (IUMA),[1] which was started by Rob Lord, Jeff Patterson and Jon Luini from the University of California, Santa Cruz in 1993.[2] Sony Music Entertainment Japan launched the first digital music store in Japan on 20 December 1999, entitled Bitmusic, which initially focused on A-sides of singles released by Japanese domestic musicians.[3][4]

The realization of the market for downloadable music grew widespread with the development of Napster, a music and file sharing service created by Shawn Fanning that made a major impact on the Internet scene in 2000. Some services have tethered downloads, meaning that playing songs requires an active membership. Napster was founded as a pioneering peer-to-peer (P2P) file sharing Internet service that emphasized sharing audio files, typically music, encoded in MP3 format. The original company ran into legal difficulties over copyright infringement, ceased operations and was eventually acquired by Roxio. In its second incarnation Napster became an online music store until Rhapsody acquired it from Best Buy[5] on 1 December 2011. Later companies and projects successfully followed its P2P file sharing example such as Gnutella, Freenet, Kazaa, Bearshare, and many others. Some services, like LimeWire, Scour, Grokster, Madster, and eDonkey2000, were brought down or changed due to similar circumstances.

The major record labels eventually decided to launch their own online stores, allowing them more direct control over costs and pricing and more control over the presentation and packaging of songs and albums. Sony Music Entertainment's service did not do as well as was hoped. Many consumers felt the service was difficult to navigate and use. Sony's pricing of US$3.50 per song track also discouraged many early adopters of the service. Furthermore, as MP3 Newswire pointed out in its review of the service, users were actually only renting the tracks for that $3.50, because the patron did not own the audio file. After a certain point the files expired and could not be played again without repurchase. The service quickly failed.

Non-major label services like eMusic, Cductive and Listen.com (now Rhapsody) sold the music of independent labels and artists. The demand for digital audio downloading skyrocketed after the launch of Apple's iTunes Store (then called iTunes Music Store) in April 2003 and the creation of portable music and digital audio players such as the iPod. These players enabled music fans to carry their music with them, wherever they went.

An increasing number of new services appeared in the 2000s that enabled musicians to sell their music directly to fans without an intermediary. These type of services usually use e-commerce-enabled web widgets that embed into many types of web pages. This turns each web page into the musician's own online music store. Furthermore, there had been a boom in "boutique" music stores that cater to specific audiences.[8]

On October 10, 2007, English rock band Radiohead released the album In Rainbows as a download. Listeners were allowed to purchase the album for whatever price they wanted to pay, legally allowing them to download the album for free. About one-third of people who downloaded the album paid nothing, with the average price paid being 4. After three months online the album was taken down by the band and released on compact disc (CD). As of April 2008[update], the largest online music store was the iTunes Store, with around 80% of the market.[9][failed verification] On 3 April 2008, the iTunes Store surpassed Wal-Mart as the biggest music retailer in the United States, a milestone in the music industry as it was the first time in history that an online music retailer exceeded those of physical music formats (e.g., record shops selling CDs).

iTunes rolled out an Instant Gratification (instant grat) service, in which some individual tracks or bonus tracks were made available to customers who have pre-ordered albums.[11] The instant-grat tracks have changed the criteria for the UK Official Charts's singles. In 2013, David Bowie's "Where Are We Now?" was not allowed to chart because it was a pre-order for the album The Next Day, but Official Charts later ruled that effective February 10, 2013, certain instant grats could be allowed to appear in the Top 40.[12][13] Instant grats have also been offered on other online music stores including Amazon and Spotify.[14]

Online music stores receive competition from online radio, as well as file sharing. Online radio is the free distribution of webcasts on the Internet via streaming. Listeners can create customizable "stations" based on a genre, artists, or song of their choice. Notable Internet Radio service providers are Pandora, Last FM and recently Spotify, with Pandora being the largest. Pandora holds 52% of the market share in Internet radio, with over 53 million registered users and almost one billion stations from which users can choose.[17] e24fc04721

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