I am a passionate creator, gamer, and developer whose spent his whole life playing, analyzing, and enjoying games. I’ve also studied game development academically at university.
I am a passionate creator, gamer, and developer whose spent his whole life playing, analyzing, and enjoying games. I’ve also studied game development academically at university.
Unity C# Scripting
Gameplay Design
System Design
Project Organization and Documentation
Additional Skills
User Experience Design
Level Design
Narrative Design
2D Vector Art and Animation
Team Management
School: Staffordshire University
Years of Study: 2015 – 2019
Course: Computer Games Design and Programming
Grade: Pass
School: Aylesbury College
Years of Study: 2013 – 2015
Course: IT (Software Development) (QCF)
Grade: Distinction Distinction Merit
My biggest passion above all else is story-telling, and video games are one of the greatest mediums for telling them. I love games that tell stories in ways that can only be told in games. I also enjoy finding new ways to create fun, unique, and memorable gameplay experiences.
When I'm not making games, I'm playing them or watching others play them, always analyzing what I like and don't like about them, and applying what I learn to my own designs.
Since leaving university, I've been spending what time I can spare developing my skills further and creating the games you see on this site. My focus has been on small scale, non-commercial projects, made both as an individual and sometimes with a small team, to flesh out my body of work. My goal right now is to get a job working for a game studio in a design role, and despite the many challenges and stiff competition, I am fully determined in pursuing this career path.
In the time that I have spent making games by myself, I have learnt that ideally, I would most like to work in either Gameplay or Technical Design. This is because my favorite parts of the development process are 1. Tweaking the gameplay feel to make it as intuitive and satisfying to play as possible, and 2. Creating mechanics and systems that are efficient and adaptable, and that work together seamlessly. In the long term, I would like to become a lead designer one day.