A zombie apocalypse basically begins in a world infested with zombies, while our main character, the protagonist, is being chased by these zombies and forced to enter a maze. The only way for him to escape safely is to complete this maze and all the other mazes that follow. Reaching the end of the maze is the objective. There will be a time limit on the game, so if you don't complete it before time runs out, you will be snatched up by the zombies. Zombies are scattered throughout the maze, so to escape safely, you must pass them when they are not looking. To escape a maze you will require a key which will be randomly placed anywhere in the maze and only if you collect this can you leave.
This project is developed using Advanced Software Engineering Concepts. The project was developed using Scrum Methodology and was completed in 4 sprints where each sprint was of 2 weeks. My team used JIRA to track project progress and my role was Scrum Master as well as developer and I contributed to all the phases of the lifecycle. The game is developed using Unity and C#.
I created The Secure Automated Office using IOT concepts. Arduino controls all the equipment installed in the office. There is a security password panel at the entrance which ensures authentication. All the data is sent over network to the office server as well as mobile application. This data is ubiquitous hence can be hacked easily. I implemented a 3 level Kerberos authentication along with AES mechanism to encrypt this data sent over the network. Therefore all the communication between Arduino and the server is secured.