Software developer and 3D artist from Rzeszów, specializing in modeling (Blender), game development (Unity, Unreal Engine), and embedded systems (Arduino, ESP32, Raspberry Pi).
Creating 3D assets, animations, and renders.
Programming: Python (automation, AI agents), prompt engineering, local AI bots.
Hardware projects: Built a flight controller and LED bar for head tracking; electronics knowledge (soldering, PCB design, sensors).
Gameplay streams featuring Battlefield 6, Tarkov, simulators, and realistic games – with custom overlays and an animated bird mascot.
DIY: 3D printing, FPV drone racing, YouTube content with 3D visualizations and Japanese karaoke.
Medieval Coins
Skin conditioner
Pen organizer
Flash Light
Tokens