Various kinds of 3D visualisations and animations.
MASTER'S PROJECT | FEBRUARY 2023
I created a VR project in Unreal Engine 4 that transforms three of Helmut Newton’s photographs into immersive, explorable environments.
The digital museum space is modeled after rooms at the Helmut Newton Foundation in Berlin. Inside, users can interact with the photos, step inside them, and explore the scenes where they were originally shot.
The promoters of this project were Krzysztof Kalinowski and Jakub Tyszka.
NOVEMEBER 2023
A customised MetaHuman with unique appearance, created by using a photoscan of my own head.
The scan was taken with a camera and the model was processed to create the MetaHuman in Unreal Engine 5.
JUNE 2023
A game level design created under the leading theme
of transition.
This was the final assignment during the Level Artist course, organised by the online shool SKVOT.
FEBRUARY 2022
A brief 3D animation exploring the theme of doors, created for a lecturer-assigned project.
The animation was a final project for a 3D animation course at Hochschule Mainz during my Erasmus exchange.
JUNE 2021
A repotologised, customised and textured model of a mask based on a photoscan of my own head.
The work is inspired by the Japanese pottery repair technique of using powdered gold – kintsugi.