Archive Extension Loader
Author: psiberx
File: Main File - ArchiveXL
Script Extensions
Author: psiberx
File: Main File - Codeware
This archive contains all the .cookedapp files nulled so that you can mod NPC and Vehicle mesh files
Author: Lunixya, HitmanHimself
File: Main File - CookedApps_Nulled
Command line argument loader for Cyberpunk 2077
Author: jac3km4
File: Main File - cybercmd
Scripting framework for modders and quality of life fixes
Author: yamashi
File: Main File - Game version 1.62
This plugin looks for all r6/input/*.xml files and merges them with the appropriate input config file from r6/config/ and saves results to r6/cache/
Author: Jack Humbert
File: Main File - input_loader.zip
Adds a redscript-configurable "Mod Settings" page to the main menu that any mod can add a page to
Author: Jack Humbert
File: Main File - mod_settings.zip
This mod allows other mods to easily add settings menus using only native UI, thus looking like the games settings menu
Author: keanuWheeze
File: Main File - Native Settings UI 1.92
Compiler for Cyberpunk2077 scripts
Author: jac3km4
File: Main File - redscript
A script extender for REDengine 4.
Author: WopsS
File: Main File - RED4ext
TweakDB modifications loader and script extensions
Author: psiberx
File: Main File - TweakXL
Makes armor reduce damage from ALL weapon types and fixes some ranged weapons where armor was working too much or not at all
Author: RMK
File: Main File - Armor Fix for All Weapons
Some QoLs for the crafting system
Author: RMK
File: Main File - Crafting Quality of Life
Fixes a few small bugs in the Breach/Quickhacking system
Author: RMK
File: Main File - Hacking Bug Fixes
Just removes world placed shards which you have already read
Author: DJ_Kovrik
File: Main File - Hide Read Shards
Fixes some floating vehicles found across the game
Author: anygoodname
File: Main File - Hovering vehicles fix 1.6.3
HUD Fixes - fix disappearing HUD element and quest dialogs
Fixes some bugs causing the HUD widgets to sometimes disappear
Author: anygoodname
File: Main File - Hud_fixes v1.8.0
Immersion Patch - No crowd panic from stealth activity
No more crowd panic caused by stealth grab takedowns or body pickups.
Author: anygoodname
File: Main File - No Crowd panic from stealth activity CET 1.0.0
Immersion Patch - No crowd panic from using devices
No more crowd panic form using computers, doors, access points, etc.
Author: anygoodname
File: Main File - No Crowd panic from devices CET 1.2.0
Fixes some bugs with optical camo to make all three versions actually hide you from enemies
Author: RMK
File: Main File - Optical Camo Bug Fixes
Some proximity mines don't emit a sound when you approach them, so they just explode without warning. This is not intentional, it's a bug. This mod fixes the bug.
Author: RMK
File: Main File - Proximity Mine Audio Bug Fix
Ranged Attack Speed Damage Fix
Fixes ranged damage decreasing when attacks per second increases.
Author: Cyberpunk THING, TeslaCoiled
File: Main File - Ranged Attack Speed Damage Fix
Collection of simple bug fixes for Cyberpunk's gameplay.
Author: Scissors
File: Main File - Simple Gameplay Bug Fixes
Disables most of the character idle movements for the character creation screen.
Author: DJ_Kovrik
File: Main File - Stand Still Please
Fixes 9 distinct bugs with the status/buff/debuff bar and weapon wheel.
Author: RMK
File: Main File - Status Bar Bug Fixes
Prevents irritating effects of accidental First Aid key presses.
Author: anygoodname
File: Main File - Stop First Aid Overuse v1.1.0
This mod allows you to unequip cyberware
Author: PotatoOfDoom
File: Main File - Unequip Cyberware
This mod allows you to unequip and replace weapon and clothing mods without destroying them.
Author: PotatoOfDoom
File: Main File - Unequip Mods Mod
Adds additional loot markers on looting containers that show which types of loot are in it
Author: rodikh
File: Main File - BetterLootMarkers
A collection of quality-of-life UI improvements.
Author: flib
File: Main File - flib's UI Improvements
It was yellow who knows why..
Author: tduality
File: Main File - Hacking Minigame UI Red
Hides main HUD widgets by default and shows them only on certain events
Author: DJ_Kovrik
File: Main File - Limited HUD
Improves enemy netrunners by adding a bunch of hacks they can use on the player
Author: RMK
File: Main File - AI Netrunners Enhanced
Repeats firstEquip animation each time you equip your weapon or press a hotkey
Author: DJ_Kovrik
File: Main File - Always First Equip
This mod allows changing most aspects of the auto-generated Breaching minigames
Author: Csimbi
File: Main File - CsBreachingBreached.zip
Scales up conversation skill checks so that you'll see options requiring higher attribute levels in general and as you level up
Author: RMK
File: Main File - Convo Skill Check Scaling
Changes the scaling of NPCs and Damage
Author: RMK
File: Main File - Damage Scaling
Main File - Proper Level Scaling
Lifepath Bonuses and Gang-Corp Traits
Modifies every part of the damage system and some other elements to give gangs and corps more flavour and uniqueness. Also get benefits and penalties against gangs/corps based on your lifepath
Author: RMK
File: Main File - Lifepath Bonuses and Gang-Corp Traits
Reduces the amount of active fast travel terminals
Author: DJ_Kovrik
File: Main File - Limited Fast Travel
Disables the automatic reloading
Author: SKNTheLisper
File: Main File - Manual Reload
Speeds up parkour to make it less cumbersome
Author: SOSUINEPXISUYU
File: Main File - MoreFluidParkour
Makes any/all of two-handed clubs, hammers, and quick-melee attacks non-lethal.
Author: RMK
File: Main File - Non-Lethal Blunt Weapons
Sensible Stamina and Athletics
Increases stamina costs for all actions so that you have to think about stamina, which makes stamina-related perks useful. Also awards Athletics XP based on stamina use
Author: RMK
File: Main File - Sensible Stamina and Athletics
Configurable multipliers for all XP types, including level, street cred, crafting, stealth, all weapon XP types, engineering, etc.
Author: RMK
File: Main File - Simple XP Multiplier
Stealthrunner - Stealth Gameplay Expansion
Tracks and rewards Ghost, Pacifist, No-Touch, and more objectives for almost every quest and gig. Adds an all-new stealth-focused perk tree to unlock new abilities such as Pickpocketing. Unlock new items including new variations of Optical Camo.
Author: RMK
File: Main File - Stealthrunner
StreetStyle - Immersive Fashion System
StreetStyle adds depth to clothing by making your stylistic fashion choices directly interact with gameplay in meaningful ways.
Author: TilW
File: Main File - StreetStyle_1-5-7
A few minor tweaks to vehicle summon system
Author: DJ_Kovrik
File: Main File - Vehicle Summon Tweaks - Dismiss
Adds a very basic Humanity Cost system for cyberware implants as well as a few low Humanity side-effects including cyberpsychosis.
Author: DJ_Kovrik
File: Main File - Wannabe Edgerunner
Adds a little immersion to all the bartenders you can buy drinks from, you can now actually have animated drinks at their bars
Author: Deceptious
File: Main File - Immersive Bartenders
Adds a little immersion to all the food vendors you can buy food from, you can now actually have animated snack when visiting them!
Author: Deceptious
File: Main File - Immersive Food Vendors
Adds a little immersion to all the rippers such that you now sit in their chairs to get work done
Author: Deceptious
File: Main File - Immersive Rippers
Kiroshi Opticals - Crowd Scanner
Generates a unique backstory for each crowd NPC scanned
Author: Alien, BadAssGodFather
File: Main File - Kiroshi Opticals - Crowd Scanner
Changes aspects of the crowd NPCs to better interact with the environment
Author: Magoo828
File: Main File - NC_Ambient_NPCs
Navigate to mods/NC_Ambient_NPCs/archives and copy the archive file. Paste it in Cyberpunk 2077/archive/pc/mod
The street vendors of Night City will now trade with you!
Author: MrCoby220
File: Main File - Street Vendors v1.2.7
Upscaled textures/blur removed
Author: SOSUINEPSIXUYU
File: Main File - BetterWindows
Place the archive file into Cyberpunk 2077\archive\pc\mod
Cyberpunk 2077 HD Reworked Project
This project aims to improve the graphics by reworking game assets to better quality preserving original art style and good performance.
Author: Halk Hogan PL
File: Main File - Cyberpunk 2077 HD Reworked Project Ultra Quality
If you have less than 8GB of vram/having stuttering issues from low vram then I would recommend using the balanced file instead of the Ultra Quality file
Improved (Or Is It) Rain Effect
Changes the properties of the rain to react to light and have more natural particles
Author: SOSUINEPSIXUYU
File: Main File - Rain Effect
Improved Vehicle Lights Draw Distance
Increases the distance at which the headlights (both front and rear) emit light
Author: SOSUINEPSIXUYU
File: Main File - Better Headlights
Place the archive file into Cyberpunk 2077\archive\pc\mod
Expands the blood splatter mechanics to make combat more bloody
Author: SketchCritic, Ownlyme
File: Main File - More Blood Splatters 2.1 - Main Version
Optional File - No Indestructable Corpses 2.0
Optional File - OPTIONAL - Bulletholes That Don't Disappear
Improves flexibility of limbs, resulting in a greater variety of final poses and more natural animation. Also fixes vanilla collision issues that caused some NPC models to bend one leg backward in an unnatural angle
Author: SketchCritic
File: Main File - Ragdoll Physics Overhaul 1.2
Changes weather patterns and min/max durations so that rain and other interesting weather happens more often.
Author: RMK
File: Main File - Weather Probability Rebalance