Every time I try to open killing floor, it crashes. I paid for this game on Oculus. I have been unable to play it since. I have tried uninstalling and reinstalling. This is the crash I get every time.

The family owns a one-story beige house and a few acres at the end of a cracking, potholed road off El Camino Real. Their wide-open dirt driveway slopes upwards towards the house and down to some trees and dumpsters. This was the killing floor.


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But allow me to revert back to raw facts before I stumble off on a one-way trip into opinonland. Killing Floor is a co-operative survival-horror FPS, pitting a team of cockney, military human survivors against lurching hordes of zombies and other assorted beasties. The obvious Left 4 Dead comparisons are not unjustified, though it's worth pointing out KF derives from a mod that predated Valve's magnum brain-chomp opus. There's much to separate the two games in their play styles, too - while L4D is about progress to an eventual escape, KF is about gunning down a fixed number of zombies in a fixed number of waves. In L4D, you're the hunted, in KF you're more like the hunter. A hunter in constant mortal danger, yes, but success absolutely positively depends on killing every last brain-chomperon the map.

As a co-op game generally, it's a little lacking in strategy - at least as far as my puny awareness of how to be hardcore suggests - which makes it at least very accessible. There doesn't seem to be all that much need to work together beyond staying bunched fairly close, lobbing occasional heals and killing everything as it appears, so there's less of the blame and recrimination inherent in an L4D session when someone tries to do their own thing. The more expert-level chaps will doubtless come up with some incredibly, fiendishly elaborate weapon combos and defensive placements, but reflex and accuracy seem far more important than forming a plan. Again, fine, and in some ways a blessed relief from teamgames' usual emphasis on strategising just so. Sometimes, you just want to shoot a lot of stuff in the face, and this is most definitely the game to offer that. There is heartpounding excitement to be had from making a last stand against impossible odds, and the cheers of your team-mates when you do are a fine reward. Just as well, as the only other reward is another cocking slow-motion effect as the boss falls over.

David Laylow worked in the meat processing plant owned by Aver Meats. Although he started work as a driver, he eventually joined the killing floor and mused that he was starting to see people as just flesh.

David asked to be moved from the killing floor and his request was granted. On his last day on the killing floor, his coworker Tom Haan gripped his shoulder and said, "You can not stop slaughter by closing the door" before returning to his post with the bleeding crew. Later, as David was killing the animals with the bolt gun, he started to enter a kind of trance. When he came out of it, there was no one around and the doors lead to new and unfamiliar rooms.

As he left that room he heard the slow thunk of a bolt gun. Although he tried to avoid it, he eventually found the source of the noise: Tom Haan was sitting on the floor, repeatedly firing the gun into himself, covered in bloody wounds. He made David hold the bolt gun and placed it to Tom's forehead, though David pulled the trigger. He left his motionless colleague, not knowing but hoping he was dead, and emerged outside of the plant.

I expected Sumlin to simply verify the longstanding notion that "killing floor" refers to a slaughterhouse. To my surprise, Sumlin, who was not only Wolf's guitarist but also his close friend from 1954 until Wolf's death in 1976, politely demurred. Instead, he recounted a detailed (and hilarious!) story about Wolf's inspiration for "Killing Floor" that I'd never read anywhere.

It's true that many southern African Americans who flooded north during the Great Migration found work on the blood-slick killing floors of Chicago meat-packing slaughterhouses. So it's understandable why even Wikipedia reports that "Howlin' Wolf recorded 'Killing Floor' in 1964. The song's title refers to the active area of a slaughterhouse. Wolf uses it as a metaphor for his relationship predicament."

One might argue that Wolf picked up the use of killing floor to mean slaughterhouse from "Hard Time Killing Floor Blues," which was recorded by influential Delta bluesman Skip James in 1931. Yet James had never been up north until he was brought to Grafton, Wisconsin, in 1931 to make that recording for Paramount. There's no indication in the lyrics to "Hard Time Killing Floor Blues", either, that he's singing about a slaughterhouse.

When I asked Sumlin if Wolf's title referred to a slaughterhouse, Sumlin replied: "No, what happened was... Wolf had seven wives. One was named Helen. She shot him with a double barrel shotgun with buckshot. Out the second floor window. This woman, oh man, he wrote that song about her! Reason I know it is every song he wrote, they was real."

"Down on the killing floor -- that means a woman has you down," Sumlin explained. "She went out of her way to try to kill you. She at the peak of doing it, and you got away now." He paused, then added, "You know people have wished they was dead -- you been treated so bad that sometimes you just say, 'Oh Lord have mercy.' You'd rather be six feet in the ground."

The whole film had me in a prolonged shudder, waiting for a moment I could rest and safely take a breath, a moment that never comes. Violent shots of knives hacking away at meat serve as harsh visuals mirroring the violence being done to workers when employers deny them their rights. Blood pooling on the cold slaughterhouse floor mirrors the blood spilled on the city streets outside. The film hints at tensions that culminated in the Race Riot of 1919, a weeklong conflict started by white folks during a time of great social changes and economic hardship.

The film begins when Frank, a Black sharecropper, and his best friend Thomas Joshua move from the south to find work and make a better living in Chicago. They find jobs in the Union Stockyards working for a meatpacking company. Frank works on the killing floor of the slaughterhouse where he cleans up blood and bits of cattle. He saves money so his family can join him in the city. Thomas struggles working at the slaughterhouse and eventually joins the army and goes off to war.

Kliner has Picard accompany Reacher in his search for Hubble, however while en route, Reacher stages a distraction and kills Picard's escorts, before shooting and apparently killing Picard. He then locates Hubble in a nearby motel, and brings him back to Margrave. Finding the criminals gone, they spring Finlay from captivity in the police station and set it on fire, before locating the hostages at Kliner's warehouse. Reacher kills a dirty cop named Baker, kills Teale and Kliner, and Finlay sets fire to the rest of the money. A wounded Picard shows up and beats Reacher down, but Finlay distracts him long enough for Reacher to kill him. The group then escapes as the warehouse explodes. Reacher ends up spending the night with Roscoe, but realizing that his actions will attract a lot of unwanted attention from the authorities, Reacher decides to leave Georgia. Roscoe gives him one last gift: a picture of his brother that she had retrieved from Molly Beth's suitcase. 0852c4b9a8

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