Scratch

During my graduate work, I was introduced to Scratch, a block-based programming environment hosted through MIT. The following are a few simple games and interactive models that I have created.

Activities

How the Internet works (interactive model)

Get Spot his Bone! (A game to practice logical thinking and simple computer science concepts)

Here are three models that I created as part of the Coding Across Curriculum presentation:

Parts of an Animal Cell (incomplete)

Parts of an Animal Cell (complete)

Parts of a Plant Cell (complete)

Presentations

Coding Across the Curriculum (2017)

Today, there are hundreds of thousands of unfilled Computer Science (CS) related jobs. Although no national standards exist for CS curriculum (yet!), there are many ways that it can be incorporated into existing classrooms to begin sparking interest in students sooner. This presentation provides one example of an interactive scientific model, created in Scratch. Using this model, students can practice skills from other disciplines. They will also be asked to create their own model, using the original one as an example.

The presentation also highlights the key features of a cross-curricular activity like this, so that it can be implemented in various settings.

Coding Across Curriculum using Scratch