A Game design student at the Technological University Dublin soon to graduate in October 2025. I specialise in 3D Modelling, Animation and Texturing. I have been playing games since I was 7 years old, being exposed to games like C&C Red Alert, Warcraft 3, Pokémon, League of Legends and
After aquiring my Leaving certification, I spent 3 years in PLC originally aiming for Animation at IADT, however, during my third year in PLC my interest has shifted in Game Design and 3D & Animation. This ultimately led me to enrol to Game Design at Technological University Dublin and have worked on over 20 projects for the last 4 years.
Software
Intermidiate knowledge of 3D software: 3DS Max, Blender and Maya
Intermidiate knowledge of Game Engine: Unity and Unreal Engine 5
Intermidiate knowledge of Adobe Substance 3D Painter and Designer
Intermidiate knowledge of Photoshop and Clip Studio Paint
Basic knowledge of C#, Javascript, HTML and CSS
Basic knowledge of using Unreal Engine 5 Blueprint
Experience with Github and Trello