I'm an experienced game developer with a track record as both an indie dev and as a AAA technical designer on titles like Destiny 2 and God of War Ragnarök. I've also been making games as a student and hobbyist for well over a decade, and I hold a BFA in Game Design and Animation.
I'm currently busy running my indie studio, but feel free to reach out with professional inquiries at joseph@josephlax.com.
3 years AAA experience
4+ years indie experience
2 shipped AAA games
4-year degree in Game Design and Animation
Systems and Technical Design
Level and Area Design
Interactive Narratives
Unreal Engine, Unity, Maya, Perforce, Adobe CC, etc.
Experience picking up proprietary engines and languages quickly
Blueprints, C#, GML, and more
Designed and programmed core gameplay systems including combat, traversal, menus, inventory, animation trees, dialogue sequences, and more for an indie action game
Collaborated with artists and composers to develop and implement character art, promotional materials, and music
Created and maintained modules, set pieces, and gameplay interactions for God of War Ragnarök
Supported other game designers, artists, writers, and sound designers
Maintained technical stability of levels
Built Destiny 2 activities, gameplay objects, and puzzles in Bungie’s newest tech
Scripted gameplay sequences, participated in bug testing, and solved technical problems
Collaborated with engineering, design, and QA teams to prepare content for the Destiny 2: Beyond Light launch
Designed, prototyped, and iterated on the UI, UX, website, branding, and features of a VR sharing platform
Met with executives and clients to discuss feature requests and analyze feedback data
Adjusted software, controls, and interfaces for multiple VR and AR devices
Made over 20 video games and 4 tabletop games
Led teams of 4, then 10, then 27 students on game projects of increasing scope
Became the first person in the college's history to graduate from the BFA program
Graduated Summa Cum Laude and as a member of the Honors Program
Held leadership roles in Video Game Design Club, Interactive Narrative Club, the Dean’s Student Advisory Council, the Interactive Media Student Advisory Board, and more