Currently pursuing my M.S. in Game Design & Development at Rochester Institute of Technology.
SUNY Stony Brook Alumnus with a B.S. in Astronomy and a minor in Digital Arts, graduated cum laude.
My interests are in programming gameplay systems, graphics and renderers, and game AI. I prefer to work almost exclusively in C++ rather than any other language and am always learning new things about the language everyday. In terms of commercial engines that are not proprietary, I prefer developing in Unreal Engine 5.