John Leahy
3D Animator, Concept Artist, Storyboard Artist, and Video Game Developer
3D Animator, Concept Artist, Storyboard Artist, and Video Game Developer
-A Message From John-
Please check out my Artstation for a more up to date experience as I mostly post finished works on this website. John-Leahy Artstation Portfolio
An animated fly through of a 3D space I sculpted and rendered. This was a Senior project for the Marion Art Gallery Senior Exhibition "See Through", I made this along with a couple other 3D renders of the environment. I made it using Blender, and the new Brushstroke Add-on.
This is a CyberPunk Western animation that I made with 3 of my peers, it was super fun to work on and we only had a week to complete it from start to finish.
I created the character mesh and character rig, and I animated every part there is a person on screen and the gun/gunshot flashes, also some lighting and the movement of the motorcycles. I also animated every camera angle. I am very proud of this and hope to continue to make more like it. This was a group project that we only completed within a week and some change. - John L. Leahy
VFX Mesh and Sand Dune modeling done by Vincent E. Rivera
StoryBoards, Asset modeling such as the guns, and sound design/editing done
by Nate E. Dennis
The Gas Station and Automotive Assets such as the motorcycles, and the hover car and it's animation done by Owen A. Hastings
This is a work in progress! I'll be sharing more once I feel more comfortable with it. I'm going with the art style that gives a more blocky look because I find it cute.
This is a look into my planned game that I think is going to be very cute.