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Jesus Blanco
Home
About
Work Experience
Jesus Blanco
Home
About
Work Experience
More
Home
About
Work Experience
Jesus Blanco
E-Commerce / Marketing /
Project Management
Previous and Current Works
Game Workshop II | SYNCRO CHROMIA - Head Of Marketing | Spring 2025 (WIP)
Creating online presence for our game
Developed a website to link our portfolios, the game itself and our social presence
Curated a content plan to start revealing gameplay, including teaser trailer and short-form content to boost engagement
E-COMMERCE
|
New Stores
|
2024
Developed 2 new stores to scale into holiday season
Product management, marketing and scaling
Customer service and order fulfillment
E-COMMERCE |
Existing Stores
| 202
4
Maintened prior stores to continue sales and maintain performance
Product management, marketing and scaling
Customer service and order fulfillment
Examples of how varying niches perform throughout the year
E-COMMERCE |
New Stores
| 202
5
Speaking with suppliers/distributors and graphic designers
Created marketing plan to rollout the brand
Ordered Samples of various items to test out reception
Creating stores in various niches, including fitness, summer accessories, and gaming accessories
Collaborating with business partners to scale at a faster pace
Game Workshop I | Revenant Through the Veil – Producer / Project Manager | Fall 2024 -
Managed a 14 member multidisciplinary team, including designers, developers, and artists,
Applied Agile methodologies to streamline workflow and improve productivity.
Oversaw the development and integration of complex gameplay systems.
Strong proficiency with computers and management software
Hosting team meetings twice a week as well as checking in with the individual departments
Casual Game Production | Llamas With Tanks - Producer / Project Manager | Fall 2024
Directed a seven member team to deliver a casual single player game.
Features 6 levels in different environments.
Use of ClickUp as a management software
Hosting team meetings at least once a week
Facilitated task prioritization and maintained consistent communication to meet project deadlines.
Game Production | Gehenna - Producer / Project Manager | Spring 2024
Managing a team of 8 to create a survival horror game
Use of Excel and other softwares to assign tasks and manage workload
Hosting team meetings at least once a week
Casual Game Production | Monkey Chef - Producer / Project Manager | Fall 2024
Managing a team of six to create a side view platformer
Use of excel to manage tasks
Hosting team meetings at least once a week
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