My name is Jessica Carol Livingstone and I am a 3D Prop Artist and Level Designer in Raleigh, NC. At least, that is what my goal is. I want to create immersive, fun, unique, and challenging environments that players will always want to sink their teeth into. Going along with this, I also want to create beautiful, mysterious, practical and even nonsensical props for those levels and games in general. I am proficient in:
Maya
Substance Painter
Unreal Engine 4
Some goals of mine include:
Learning Daz3D, Blender, and other modelling programs.
Learning how to build levels in engines like Unity and CryEngine.
In my spare time, I love cooking and trying new recipes and foods. After all, cooking and new foods are like the basic elements of video games. Cooking provides the puzzle and the challenge to overcome and the food result is the reward for having achieved that goal.
I'm also one for going on adventures when I can, whether it's a new route through my neighborhood or a geocache hunt in a local park. I'm not one to keep cooped up in my apartment, so I plan a little day out every few days or take myself on a detour when I have an early day. Again, it's a lot like a video game. You go on an adventure with a puzzle to solve, a goal to meet, and a sweet reward at the end.
I have no clients at the moment, but who knows? This may change in the future...maybe it could be you one day as well!
Ubisoft [Hard Skills: Playtested a game to make sure it was fun and that there were no bugs in it]
Playtester
East Coast Game Conference[Hard/Soft Skills: Worked in a team environment doing things like set up and game demos]
Floor Volunteer
Harbor Freight Tools [Soft Skills: Effectively communicate and work in a team to make sure the client/customer needs are being met]
Sales Associate