Friends of J is an obstacle course game with minimal addition of RPG elements.Â
The systems I'm responsible for this project are: attack and hit detection system, enemy AI, class selector, and obstacle spawners. The 3D model of "Jericho" in the video is also made by me. The rest of 3D models were downloaded from the Unity Asset Store and made by my co-members in this project.
This video showcases the implemented RPG style of camera
This video showcases the animation frames developed before being implemented in Unity.