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Jay Lyons
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Cities: Skylines II

Home > Game Hub > Cities: Skylines II > Mod List > Code Mods > Simple Mod Checker Plus

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Simple Mod Checker Plus

Status: Updated

Mod Creator: StarQ

Release Date: April 21, 2024

Last Updated: March 10, 2026

Source: Paradoxplaza.com

Download Mod

About Simple Mod Checker Plus

Description

I'm a simple man; I see "Loaded {x} mods", I start playing.

This mod adds a persistent notification to the Main Menu, showing how many mods have loaded in the current session.

The notification will automatically hide once a Game or Editor is loaded.

If for some reason a broken mod prevents other mods from loading, just by looking at the number you can recognize something is wrong.

If you don't see the notification at all, it means no mods were loaded and you need to restart the game.


Additional features

  • Get notified when a Setting file is corrupted.

  • See list of all mods loaded in the current session (grouped by Code Mods and non-Code/packaged mods).

  • Backup and Restore Game Settings and selected Mod Settings, and all keybinds (game and mod).

  • Automatically restore settings with values saved to 'Profile 1' on startup.

  • Trigger a mod verification checkup for all/selected downloaded mods (checks weather the files has been tampered, or if there's more than one version of the same mode is on storage). Found on the "" list, which when clicked will launch a set of checks to ensure the integrity of the mods. It will check if you have multiple version of the same mod downloaded and also the integrity of each file in your whole PDX Mods folder. Any files ending with "backup" are ignored. The process will only inform you about the verification result, any other steps to resolve those issues will need to be done manually.

  • Automatic clean up all playsets for old mod versions.

  • Get chirp message when auto save is disabled in-game. (Requires "Custom Chirp" mod)

  • Remove the "Resume" button in the launcher and/or the "Continue Game" button in the main menu.

  • ModsData/ModDatabase.json is now only used for enabling/disabling what mod to back up. If a mod is causing issue, you can manually edit the ModDatabase.json file until I get an update out.

  • [REMOVED] Get notified when .Prefab or .cok files have missing CIDs. (Includes automatic backup, original idea by Konsi/Mimonsi) (Removed as backup CIDs are no longer necessary).

  • [REMOVED] Get notified when any of your locally installed or published mods includes vanilla DLLs. (Removed as its part of the base game since 1.2.0f1).


IMPORTANT: It is required to make separate backup manually in Profile 1 for Game Settings, Mod Settings and Keybinds first time for the Auto Restore to work afterwards.


By default on exit, the corrupted setting files will be deleted automatically.

All options are optional...

Check Options in-game for the current list of supported mods for settings backup/restore.

Safe to remove anytime.


Find me on Cities: Skylines Official Discord or Cities: Skylines Modding Discord.


Feedback / Bug Report: https://discord.com/channels/1024242828114673724/1287440491239047208

Screenshots

Changelog

3.8.3 - Released 2026-02-18

  • Add support for new options added to game version 1.5.4f1.

Requirements

Mods

    • No Requirements

DLC

    • No Requirements

3rd Party Apps

    • No Requirements

Installation

  • Login to Paradox Mods

  • Select the "Add latest version" button

  • Select or Create a Playset

  • Launch Game & select Playset

Optimized For

  • No Mods Listed

Conflicts

  • No Known Conflicts

© 2026 Jay LyonsThis website is not endorsed by or affiliated with any game publisher(s) or game developer(s). I did not create nor do I own any of the mods listed on this site. All credit is to the respected authors.
Use all mods, programs, and third-party websites at your own risk! I accept no responsibility or liability for any mod, program, and/or third-party website that may cause harm to your game and/or computer. 
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