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Cities: Skylines II

Home > Game Hub > Cities: Skylines II > Mod List > Code Mods > Modular Service Blocks

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Modular Service Blocks

Status: Compatible

Mod Creator: StarQ

Release Date: April 24, 2025

Last Updated: November 4, 2025

Source: Paradoxplaza.com

Download Mod

About Modular Service Blocks

Description

Place a main building and add upgrades to provide services. Add service vehicle parkings, helipads, workplaces, bonuses and other functional upgrades from the main building, or create custom airport.

The upgrades can be placed anywhere as long as it's connected with a road or any invisible car path network. For blocks with workplaces, a stub road connection is required however the stub road does not need to be connected to the city's road network, as long as a Pedestrian Path, Walking Area or Invisible Pedestrian Network is able to create pathfinding to the stub road. For blocks with resource storage, a road or Invisible Car Path connection is required. For airplanes stops, a connection to the ploppable runway or Invisible Taxiway is required. None of the blocks have any upkeep or service consumption (yet), this will be added in future if feasible. It is recommended to have other service buildings if these assets are not placed on connected zonable roads, to provide service coverage.



Blocks:

  • Parking

  • Road Maintenance

  • Electricity

  • Water

  • Healthcare

  • Deathcare

  • Garbage

  • Recycling

  • Education

  • Fire

  • Disaster

  • Police

  • Prison

  • Intelligence

  • Welfare

  • Administration

  • Bus Transportation

  • Taxi Transportation

  • Air Transportation

  • Park Maintenance

  • Park

  • Leisure

  • Post

  • Telecom


Things planned:

    • Garbage Incineration.

    • Service Upkeep / Consumption modules.

    • Water Transportation.


Recommended Mods and Assets

    • Static Ploppables series: For hiding blocks inside non-functional buildings.

    • Asset UI Manager: For sorting the Upgrade UI.

    • Extra Areas and Networks: For drawing optional invisible paths, roads, taxiways. (Taxiways will be added to 'Extra Areas and Networks' mod in the coming days)

    • Better Bulldozer: For removing optional invisible paths.

    • Airport Runways: For additional runway sizes.


Credits

  • Players in Cities: Skylines Official server.

  • Inspired by the "Service Blocks" mod pack for Cities: Skylines I.


This pack is a labor of love, with over 100 hours of dedication. If you enjoy this pack, consider supporting me on BuyMeACoffee.

Screenshots

Changelog

1.1.2 - Released 2025-11-04

  • Fix Electricity block workplace count causing 'Divided by zero' errors.

  • Fix No Pedestrian Access icons popping up after 1.3.6f1.

Requirements

Mods

    • No Requirements

DLC

    • No Requirements

3rd Party Apps

    • No Requirements

Installation

  • Login to Paradox Mods

  • Select the "Add latest version" button

  • Select or Create a Playset

  • Launch Game & select Playset

Optimized For

  • No Mods Listed

Conflicts

  • No Known Conflicts

© 2026 Jay LyonsThis website is not endorsed by or affiliated with any game publisher(s) or game developer(s). I did not create nor do I own any of the mods listed on this site. All credit is to the respected authors.
Use all mods, programs, and third-party websites at your own risk! I accept no responsibility or liability for any mod, program, and/or third-party website that may cause harm to your game and/or computer. 
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