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Cities: Skylines II

Home > Game Hub > Cities: Skylines II > Mod List > Code Mods > AreaBucket

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AreaBucket

Status: Minor Issues

Mod Creator: Cmyna

Release Date: May 19, 2024

Last Updated: December 7, 2025

Source: Paradoxplaza.com

Download Mod

🔧 This Mod is reported having Minor Issues

Date Reported: March 14, 2026

Reason: Can cause random CTD on apply. Save game before using this Mod.

Effects of Removal: Safe To Remove.

About AreaBucket

Description

(BETA) A mod provides tool like Cities XL decoration tool, should works on any prefab that can be created by vanilla surface/area tool(District, Lots, Surfaces, MapTiles, etcs.).

The tool now can detect road edges, surfaces, sub net, net lanes (like assets in EDT's UI panel) as boundaries and try to filling then in one click.

Please feel free to ask any questions, bugs or suggestions can be posted here, you can also see some demostration video for this tool: https://discord.gg/HxJn5XHY

After installing the mod, you can see extra "Area Bucket" switch button on tool options panel when picking any surface assets, press to active it and more tool's options will be shown.


2024/09/21 UPDATE

New tool "Area Replacement Tool" is added into mod, you can see the activation button just next to original AreaBucket tool button. (use vanilla road replacement icon)

New tool allows you to quickly replace any existing surfaces/spaces. But for this tool one thing to note:

if the surfaces/spaces belongs to any buildings, replacement will break original owning relationship (for example, delete building will not remove surfaces been replaced)


IMPORTANT NOTES

Two experimental options(subnet/netlane boudaries, check crossing boundaries) have minor performance issue and will slow down the fps while using the tool


Assets that can use this tool:

Surfaces, including custom surfaces assets


Assets that can not use this tool currently (plan to bring this tool for those assets in the future):

Specialized Industries Lot

Garbage LandFill Lot

Districts

MapTiles


The mod now is on beta progress, known issues below:

Performance issue for some options in large filling range (now it major comes from detect boundary crossing, secondly is the flooding option)

"Invalid Shape" notification sometime happens, but in most cases the filling areas can still be plopped. You can active Anarchy in tool options panel to hide the warning.

Sometime surface placing may failed because of some extremely sharp corner being filled


Acknowledgement

Thanks to Krzychu and Macsergey's sharing and suggestion for game key-bindings. Thanks to Yenyang's sharing and helps in many places

Screenshots

Changelog

0.5.7 - Released 2025-12-07

  • Try to fix crash to destop issue on game version 1.5.2f1

Requirements

Mods

    • Unified Icon Library

DLC

    • No Requirements

3rd Party Apps

    • No Requirements

Installation

  • Login to Paradox Mods

  • Select the "Add latest version" button

  • Select or Create a Playset

  • Launch Game & select Playset

Optimized For

  • No Mods Listed

Conflicts

  • No Known Conflicts

© 2026 Jay LyonsThis website is not endorsed by or affiliated with any game publisher(s) or game developer(s). I did not create nor do I own any of the mods listed on this site. All credit is to the respected authors.
Use all mods, programs, and third-party websites at your own risk! I accept no responsibility or liability for any mod, program, and/or third-party website that may cause harm to your game and/or computer. 
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