HI, I AM JASJIT
A Game Programmer from ASSAM, INDIA.
A Game Programmer from ASSAM, INDIA.
Welcome To My Portfolio...
RPG Frame Work.
AI (Behavior Tree / State Tree).
Game Ability System.
Multiplayer System.
C++
{ Unreal Engine Work } -
It's a TDM/PVP Style game. Where we have option to select between two team and will spawn in random spawn point location in the map according to the team we select. we can Interact with weapon's to Pickup/Drop and Shoot, Reload, Switch between them Etc.
It's my 1st Udemy Course game project which i took to learn about Unreal Engine.
Multiplayer Replication Process.
Weapon System.
Health System.
Third Person Character Movement.
It's a endless runner game like Subway Surfers. Where we need to avoid obstacle's in side walk and vehicle's on the road. It has Score, High Score and Coin counter to create loop for the game .So, the player will play more and try to beat their previous High Score.
Infinite platform generation.
Spawning Power's and Coins.
Coin, Score & High Score Counter.
Simple AI for chasing the player.
Saving & Loading game data, etc.
It's a Top-Down shooter like game. Where we have to survive until the timer goes off by killing mob's. By time different type's of mob will spawn every second. And we also have to Choose / Upgrade ability from the skill tree strategy to survive the round.
Top-Down character movement.
Attack ability.
Ability skill tree.
Different type's of mob enemy AI.
Building style Environment for the game.
It's a first-person zombie survival game. Where zombie's will spawn in each wave and we need to kill them to survive. In starting of each wave ammo will also be spawn to refill our weapon mag.
1st person character movement.
FPS Shooting mechanic's.
Wave system for zombie.
Zombie enemy AI.
Designing the level & UI for the game.
If you want to check more of my project's,
Then check out my project's page...
Studios
Freelance -
Among Us
Roblox
Game Ink -
Project : ZOM-NOM
It's a third person shooter (TPS) open word game, where you have to kill unique skill able zombies and plant-base creature's to progress in game along side with the story.
It's my 1st team project where i play the role of a junior game developer, where i work on AI & Other game mechanic's along side with other team members.
Binary bits studio -
Project : War-Angels
It's a endless runner game like Subway Surfers. Where we need to avoid obstacle's in side walk and vehicle's on the road. It has Score and Coin counter to create a loop for the player to play more to beat their previous Score.
Tec dev studio -
Project : Taxi Driving Simulator
It's a freelance project, where i have create -
[2-3-4] Wheeler Vehicle Driving System.
Pick Up & Drop System.
Bargaining System.
Projects
Here, i mention some of my game project's.
If you want to learn more about them,
Then you can check out the project page...
CS:GO Clone
PUBG Clone
Weather System
Endless Runner
Flappy Bird clone
Mario clone
Zombie Survival (FPS)
FPS - TPS Shooter
Top-Down Shooter
2D Clicker / Idle game
Car Racing
Souls-like
User Interface (HUD/UI)
Horror game mechanics Etc.
A.H.D.H.S.School (vi - viii)
Arunodoi Academy (ix - xii)
MAAC (Degree on Game Development)
Udemy Certified Game Development Course
{ About Me }
I am highly motivated and detail - oriented game developer with 2.6 years of experience in creating immersive gaming experience in Unreal Engine. Currently pursuing to learn industry level skills. I bring a strong foundation in game development principles and a passion for crafting engaging narratives.
My ultimate goal is to develop an open - world, high - quality AAA game that pushes the boundaries of storytelling and gameplay mechanics.
{ Get In Touch } -
Contact : +91 8638570106
Email : jasjitsingh2347@gmail.com
Address : Amguri, Sivasagar, Assam, India.