VR allows the experience of learning Japanese to be more immersive than traditional ways of learning. The Mondly app in particular simulates realistic scenarios that people are likely to come across in day-to-day life and gives us the valuable opportunity to apply our knowledge in a conversation. The ability to toggle between romanization and hiragana/kanji was very useful in learning how to read kanji. As well, the accessibility of the translations makes the learning process more seamless. The next step I would like to look into for a VR app is the opportunity to meet language learners from Japan. It would be invaluable to have a language partner that can converse with you in real-time!
VR has come a long way in making everything immersive. Since I had not used VR before, the experience was incredibly novel. However, as many have said previously, the novelty does wear off after a while. The Mondly app would be a great supplement in practicing Japanese; but without prior background knowledge, I can imagine it would be difficult to learn from. It lacks a structured teaching approach, which I find comfort in for traditional teaching ways. Right now, there do not seem to be many options in language learning resources if we try to venture out of the Mondly app. I would likely give it a couple more years before making VR a learning tool in the classroom.
While the 3D aspect is really cool, I find that my time using the VR is limited mainly by my motion sickness and how my neck gets tired after a while. So I go to lie down and find that unfortunately, it is not possible to progress any further when I'm also looking at the ceiling in-game!
(On a more serious note, I seem to be having some technical difficulty logging into the VR Chat. When I click on the buttons to log in, it does not respond.)