These are private projects for now, each folder includes apk files as well as project constraints and design documents.
They are all made inside of the Unity Engine.
2D side scrolling runner
My work involved: Game Design, Level Design, Programming, Sound Design (mostly editing sounds) and 2D art production
Anything outstanding: Dash ability and special obstacle was coded with no help, which was not expected from me at this stage
A 2.5D hyper-casual game
My work involved: Game Design, Module/Level Design, Programming, Sound Design (mostly editing sounds) and art production.
Anything outstanding: Gameplay regarded as very good by my classmates and lecturers, with the game and documents being used as an example for future classes
A 3D marble rolling game, partly inspired by Super Monkey Ball
My work involved: Game Design, Level Design (levels 5 and 6), Programming, Project Management
This was a group project.
Anything outstanding: The camera controller was coded by me from scratch due to the bizarre nature of the player character, it took two weeks of full-time focus and many hours of tweaking. I'd decided to give the code to the class below me as they started the project so that they wouldn't have to face that struggle.
Note: Demonstrated screenshots are from the levels I worked on