This task was selected amongst a variety of briefs for a self imposed project.
My goal was simple, spend 42 hours on and off designing an Asset Pack for a Medieval Town, producing as many pieces as I could. The brief was very flexible on what sort of art style I would work with, so I chose to do it in an Isometric perspective to allow for 3 point view across the items I built up.
A huge requirement I had to work around was making the World feel lived in, which meant designing a variety of buildings that would be found across a town, which on top of houses included a Church, Bakery, Blacksmith, Horse Stable, Farm Lands and even the big Castle.
I also designed a variety of secondary items such as trees, rivers and fencing that would compliment the big pieces in the setting.
To ensure that I got an authentic feeling for a legitimate Medieval Town, I used some time in the far South to look at some Castles to get the authentic look at how they were made to adapt into my own design.
Quite a lot of them turned out to be too new for me to work with, one being built just after the period ended. The one that benefited me the most was Christchurch Castle, as it retained a lot of the traditional aspects of their buildings unaltered from the hands of time.
This scene demonstrates the majority of the assets being used in a scene, working as many in as I could.
All Assets made in Here.
Obtains a reliable converter to help turn Asprite files into PSD
Aside from one off experiences back in College, this project was the first true time I got to work on assets using an Isometric grid. It challenged me a lot, as the setup prevents the normal privileges a side on or top down style would grant me, such as convenience for selection tool or being able to loop by mirroring the canvas.
This was a great experience to practice working under a pre set amount of time to be able to work on balancing time for contracts in the wider world, knowing how much I've done and at what quality. I was barely off by 43 hours used, but it can easily be narrowed down on subsequent runs of this project.