As a Hybrid Games Artist, I love producing stylistic worlds and characters in both 2D and 3D setups. I take pleasure in producing uniquely formed models alongside highly animated pixel art pieces that blend seamlessly together in engine. My goal is to evolve my skills to produce memorable worlds for both aspiring Indie and triple AAA projects.
I am currently starting my second year at uni to be able to improve my skills up to professional standards, with the expectation to enhance my current skill set while also learning some newer ones at a higher industry standard. Be prepared for some more variety around here that's to be expected in industry, but that doesn't mean I'm abandoning pixel art any time soon.
I always loved playing around in character customizers in Lego Games on my DS, along with the 2D games amongst my collection. I always sought to create this art for myself and test the peak of my imagination. While I still like to play games on the side, I will stop at nothing to meet my vision of creating a full budget game.
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Preferred Software