Blood Stone was developed by Bizarre Creations with assistance by n-Space on Nintendo DS platform. The game was hinted at on 21 April 2010 when British store HMV listed Blood Stone as "coming soon".[5] On 23 April, Activision reserved a web domain name called bloodstonegame.com.[6] The game was announced in an Activision press release on 16 July.[7] James Bond film writer Bruce Feirstein wrote the story for the game. The game itself is built on developer Bizarre Creations' Bespoke engine, which was created for the game The Club.[8] Ben Cooke, who is Daniel Craig's stunt double in the films, provided the motion capture choreography for Bond's digital animation and is credited as the game's stunt coordinator.[8]

The game was hinted on April 21, 2010, when a British retailer listed "Blood Stone". Two days later Activision was later registering a domain name called bloodstonethegame.com. The game was officially announced on July 16 later that year.


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Has there ever been a more confusing press event? With Activision frugally deciding to kill two birds with one bloodstone, both of its forthcoming Bond games have been squeezed into the penthouse suite of a (s)wanky Mayfair hotel. It starts badly when I mistake the bowler hat-wearing doormen for Oddjob impersonators, and gets worse when a man dressed as a sailor turns out to be the PR contact. Girded by a lukewarm Diet Coke, I patiently sit through the GoldenEye presentation in which Daniel Craig infiltrates a dam. Somebody laughs out loud. 2351a5e196

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