Feedback & Results Collected in March 2022
Over 70% of students found a neutral level of presence in Zoom, Google Teams, and Microsoft Meets.
Over 80% of students found an agreeable level of presence in EngageVR.
63.6% of students felt a strong self-presence in the online class due to the interactive engagement through the digital avatar.
100% of students felt their peers' presence in the online class because they witness the engagement of their peers and interact with them.
Over 72% of students preferred EngageVR over conventional tools because it promoted students' focus and intrigued learning interest.
Over 80% of students believed that VR online class is beneficial to all students as it promotes a sense of inclusion and makes remote learning more enjoyable.