Stonepatch Beta 0.1.0a released!!!
Devlog #1: Making MAP03
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Hello fellow Doomers! Novian Express (or some of you will know me as ItsNova) here. Today, I made MAP03 of my Doom II wad, Doom: The Brutal Chronicles! It's the second last level in Episode 1: The Imps' Awakening!
First, I made a tall room with ASHWALL2 covering it, I put a Monster Spawner in the middle of it, and I put 4 Monster Targets in each corner of the room! Next, I made a room with a few power-ups, ammo and weapons within it. The next room was outdoors, with a "gate" you had to open (aka. go around it), it also had a deep pond with a Revenant and an auto-map in it. The door to the next room was glitchy as it made the previous room's ceiling fall down, but I was able to fix the bug. The next room was long with turns, it had a few monsters and ammo and it was easy to build. The next room was hell-themed, as a nice transition into the next level. It had some Lite Amplification Goggles on some platforms. The next room had a Radiation Suit and a teleporter to the hell-themed part of the area. I put some monsters in there and some items too, then I put a level exit down.
Devlog #1 complete.