Experience points (XP) help you move up in game levels, which, in turn, earns you gold coins. As you level up, earning more XP and more gold coins, you can purchase items to protect or advance yourself in the game. More items coming, so check back frequently.
New! Retake a quiz you've already taken, if you don't like the score you got--Cost: 5 coins each, up to 3 quizzes
New! Gain extra credit--Cost: 5 coins for each extra credit point up to 30 points (given under the homework category of the grade)
New! Didn't like the grade you got? Drop a 10-point homework assignment you've already taken--Cost: 10 gold; limit 3.
New! Hail Mary Regular: Get an extension on the term paper without penalty until Thursday, May 7 at 11:59 p.m. Cost: 50 coins
New! Hail Mary Light: Get an extension on the term paper without penalty until Tuesday, May 5 at 11:59 p.m. Cost 20 coins
Extra Late Passes: You automatically get three late passes to open up homework assignments that have been locked after their grace period. But feel free to purchase extras if you need them. Cost: 5 coins
Beginner Cards:
Accelerator Card: If there is a dice roll for XP in any activity, this card transforms the amount rolled by 10. If you spin the Wheel of Fortune, this accelerator card transforms the amount spun by 3 times. Cost: 5 coins
Double Trouble Card: Team up with one other person on your team for a specific side quest. You'll both double your XP. Only one of you needs to purchase this. Cost: 10 coins
Double Down Card: Double your XP on one side quest activity. Can be purchased twice. Cost: 10 coins
Mystery Card: You never know what you will get. Ranges from perks to XP to powers. A digital mystery card will be sent to you. Cost: 10 coins
Killer Card: Steal 50 XP from anyone on the leaderboard. Person will be informed who "killed" them. Cost: 10 coins
World Domination Card: Steal everyone's points for a specific challenge. Class will be informed of the conquest and who did it. If more than one person plays the card at the exact same time (via email or otherwise), the spoils will be divided between them. Cost: 25 coins
Protection Card: Protects you against having your XP stolen by someone with a Silent Assassin or Killer card. Cost: 10 coins
Protection Plus Card: Protects you against having your XP stolen for a specific challenge by someone with a Killer, Silent Assassin or World Domination cards. (We suggest you save this card for World Domination, but that's up to you.) Cost: 15 coins
XP Wheel of Fortune: One spin on the XP Wheel of Fortune. Your luck may be up or it may be down. XP ranges from 10-300. Cost: 10 coins