This year we started learning game graphics, which talks about game design.
The Game designer is someone who conceptualizes game plots and storylines, levels and environments, character interactions, and other creative aspects.
First we started by choosing the topic of the game. Since me and my partner were beginners, we decided to choose something easy for us, so we chose to make a puzzle game, inspired by “Forgotten Hill”.
The second step was to write the story of the game.
The Story: a guy called Jack was camping in the forest, while he was going home he got lost. While he’s trying to get out he found a “Hut” in the middle of nowhere, he decided to rest there for a while. However, the instance he enterd the hut the door slammed behind him and a ghost appeared out of nowhere telling Jack that he can’t get out of here until he solves the puzzles.
The third step was to develop the rest of the game
The target audience: +18 because of blood
The ghost's backstory: The ghost is a woman called Elizabeth, she was killed by her husband in this hut so she decided to imprison any man that enters the hut as an act of revenge.
We described the world of the game :
- there is a table in the middle of the hut
- on it, there is a candle and a knife that will be used to solve the puzzles
- on the front wall there will be 2 pictures and a big clock
- there will be blood everywhere
- the main colors that will be used are : green, grey, red and brown