I like to use Metabrush to paint in interesting textures and fanciful shapes over a simple face. What could be more simple than starting with a plain mask and creating everything else from scratch?
I started with this photo from Pixabay, a source of copyright-free images, to use as a platform upon which to build my creation.
I applied Adjust/Tonelab preset 4 at low opacity.
I opened the image in Metabrush and painted on it using some Doodle brushes.
Back in iColorama, using Effect/Blend, I blended the Metabrush image with the pre-Metabrush image.
I used Adjust/Tonelab preset 4 at low opacity, as well as Effect/Raise at low to medium opacity, for definition.
I used this doll photo from Pixabay, as the source of the eyes for my creation. The doll's eyes have a primitive look matching the primitive feel of my creation so far.
Using Effect/Blend and an inverted brush mask, I blended in the eyes from the doll.
I will use the fur from the girl's hood in this Pixabay photo as hair in the image I am building.
Using Effect/Blend, I blended in some "hair" from the Pixabay photo, using the gray slider under Set.
Now I used one of the presets under Effect/Light to create a background like a starry sky around the lower edges of the image.
Now I want to distort the image. I used one of the Form/Deforms presets. I made several versions of the face using different Deforms presets. We will use some of them in blends, later. This image is messy, but we will fix it.
In Effect/Blend, using an inverted brush mask, I blended the doll's eye back in.
In the lower face, I used Effect/Blend and a brush mask to blend in the mouth from a version I made using a different Deforms preset, above.
In the blurry part of the neck on the right, I used Effect/Blend and a brush mask to blend in part of another version I made using a different Deforms preset.
In the blurry area above the left eye, I used Effect/Blend and a brush mask to blend in part of another version I made using a different Deforms preset.
In the blurry area of the left forehead, I used Effect/Blend and a brush mask to blend in part of another version I made using a different Deforms preset.
Now I cropped some empty-looking area from the top of the image, bringing the focus of the image back to the face's features.
To improve clarity and definition, I use Adjust/Tonelab preset 4, Adjust/Levels, Adjust/High preset 1, Style/Coherence preset 1 in Normal mode, and Effect/Raise, all at low opacity.
In the blurry/noisy area between the nose and the mouth, I used Effect/Blend and a brush mask to blend in part of another version I made using a different Deforms preset, and then applied to just that area all the same steps described in the previous comment so it matches.