Even 0.03% opacity WILL NOT make it on the list. You still CAN see the level. Invisible MEANS invisible. Also, we will not except BOTH invis level AND icon.
Showing of objects:
While everything should be invisible you CAN make stuff visible if it covers the screen and the player (Ex. Sunset Sandstorm Sun Flash) As well, if you want to go the extra mile, transitions as well, (only if player is hidden/takes the whole screen). The level being Invisible should be the priority, and no "guides" of any foreground/over-layed objects to cover the whole screen.
For example: Final; Destination is NOT rated. If that an invisible version of that level gets verified, it WILL NOT get on the list.
If the level you verified invisible is a nerfed/bugged version of that rated level, it will NOT be accepted.
IMPORTANT RULE: If we find ONE SPIKE/SAW-BLADE/BLOCK that is not removed/replaced, we WILL decline your submission .
Same rules. Clicks in video, show previous attempt(s), etc.
If necessary, we would like an overlay from the original level on top of your run as well. If not that is ok, but it would be easier for us. Please also HAVE RAW FOOTAGE to make the process easier for us.
Also, levels beaten on the 1st attempt is sketchy, so die on purpose on your 1st attempt.
Here is a list of ALLOWED hacks... FPS Bypass (up to 360FPS), Accurate Percentage Hack, 4GB Patch Editor Hack (for fixing approved bugs only, not LDMs) ,No Pulse (with an FPS counter), Wave Pulse Hack, No Particles Hack, No Transition, No Glow Trail, Always Off/On Inversed Trail, Percentage Only ,Hide Pause Button, Ignore ESC, Random Icons, Hide Attempt Hack (Raw footage is required) .