change the name of the BP. just created
Choose a suitable name
Thumbnail = you can create 1 / check tutorials
ItemClass= Item from 1. [your new item]
StackSize = 1
CanBeEquipped = true [checked]
ITEM FROM 1. [your new item]
Select "ItemDataComponent"
Select Item ID and modify Row Name.
use same names [as in DT_ItemsData]
ItemMesh = choose the mesh that will be equipped
Effect = your item effect // when you use right/left click, what event is called
right click and create child blueprint
connect from beginPlay