Library Books for Making Video Games
Image: GDevelop (Source: GDevelop, n.d.).
Books for Video Game Writing, Design and Development
This guide goes way beyond the basics. The authors focus on creating games that are an involving, emotional experience for the gamer.
Offers a unified model for looking at all kinds of games, from board games and sports to computer and video games.
Discover how to use the Unity game engine to its full potential for both 3D and 2D game development--from the basics of scripting to useful tricks in gameplay, behavior, and animation.
In just 24 hours, readers will learn how to get started developing games with Unity. The approach is hands-on and modular.
Colorful graphics and simple text work together in this book to encourage readers to create their own computer games.
GameMaker Studio 2 is a complete development environment for making games. It’s the fastest way to make and export a game to any platform.
In his years covering the industry, Jason Schreier has often heard developers say that any game actually released is a miracle. Here he takes you behind the scenes of some of the biggest recent games to share never-before-told stories
Learn to become a super-coder and make your own games! This book teaches you how to build 20 amazing computer games using Scratch, a free programming language developed by MIT.
This book covers both the theory and practice of game engine software development, bringing together complete coverage of a wide range of topics.
Learn one of today's most important skills--coding--while creating your own games!