This page provides details on the following points for your game, and any others that fit within the background of the game world:
- Backstory overview – important elements of the world fiction that set the stage for the game, but do not directly affect the gameplay
- World organization: MVP levels, locations, zones, chapters – including introductory or tutorial areas
- Game world physics: running, flying, falling, etc., -- anything of note for the design
- How does the player move through the game in terms of locations, chapters, etc.
- Easter Eggs planned, if any
- Link to a separate page with full detailed world fiction. This can be important to have as background for designers, but shouldn't get in the way of the rest of the game design.