This template is intended for those designing and developing video games. It is based on over twenty years of industrial best-practices in independent, small, mid-size, and AAA game development studios. It is designed to be used with the textbook Advanced Game Design: A Systems Approach, and is part of the curriculum in the Indiana University Game Design Program.
Please feel free to use the information in this template for your own game design documentation, but do not copy it or include it in any other work.
Comments and questions can be sent to @onlinealchemist on Twitter.