This page provides details of all the art and sound assets defined in your game -- every image, model, sound effect, etc., including:
- A brief description of every asset by name
- A link to the asset list spreadsheet. This allows easy editing and adding of items, something that will occur throughout production.
- This spreadsheet includes all user interface assets, animations, environments, characters, sounds, music, barks, etc, in complete detail.
- Each row of the spreadsheet should include the “use name” of an asset (“castle front”), the file path and file name (“… castle_front_01.png”), any information useful to the artists or programmers such as height and width, on-screen size, and any status information (planned, in process, needs improvement, etc.).