IMX Lab stands for Immersive Media eXperience, reflecting our lab's key strengths in advancing human-centered design for immersive systems.
Our research is grounded in three fundamental pillars:
Technology, from the engineering perspective, forms the technical foundation for immersive environments—leveraging VR/AR platforms, sensing devices, AI, and interactive systems to bring ideas into reality.
Experience, viewed from the user’s perspective, emphasizes emotional and cognitive responses—how people feel, think, and engage through usability, immersion, and affective interaction.
Creativity, through the lens of the researcher, inspires us to explore novel interactions, conceptual frameworks, and expressive systems that reimagine how humans and computers relate.
Together, these three pillars guide how we design, implement, and evaluate XR systems that are not only technically robust, but also deeply human-centered and creatively impactful.
Rooted in the field of HCI, our work aims to deliver Highly Usable XR Experiences and Shape the Future of the Metaverse.
To realize this vision, we focus on three key factors, each addressing a fundamental design question:
Immersive Content: How can we capture the user’s attention quickly and effectively?
Comfortable XR: How can we maximize user enjoyment and extend the time spent in XR environments?
Believable Character: How can we meet user expectations and ensure XR content feels real?
Our approach integrates insights from HCI while also exploring affective computing grounded in cognitive/psychological principles, IoT-based sensing that connects the physical and virtual worlds, and AI-driven vision & natural language processing. Beyond developing cutting-edge XR technologies, we examine their impact on user experience (UX) and human factors, ensuring XR systems are designed for people and shaped by their needs.
📈 [2025.07.15] "건양대 국방XR학부 태안고 VR 진로체험 특강 성료," 베리타스알파 뉴스 [link]
📈 [2025.06.19] "부여고, 공강을 진로로 채우다. ‘틈새 강의실: ON’ 프로그램 성료," 충남일보 [link] 중부메일 [link]
📈 [2025.06.16] "건양대 국방XR학부, 세종 청소년 위한 'VR명상 체험 활동' 진행," 베리타스알파 뉴스 [link]
📈 [2025.06.09] "건양대학교 국방XR학부-심스리얼리티 “MVEX 2025” 참가, 국방 메타버스 기술 공개," 시선뉴스 [link] 베리타스알파뉴스 [link]
🎊 [2025.04.07] Six new students joined the lab!
📝 [2025.04.06] A New Journal Short Communication has been published!
The vestibulo-ocular and vestibulospinal reflexes minimally impact the freezing of gait in patients with early-to-moderate Parkinson’s disease
📝 [2025.03.08] A New Journal Article has been published!
The Vestibulo-Ocular Reflex is Associated With Visuospatial Dysfunction in Patients With Parkinson’s Disease, Brain and Behavior (SCIE)
🎒 [2025.03.01] V.TECH Lab has started!
🎉 [2025.03.01] Hanseob Kim has been appointed as Assistant Professor in the Department of Artificial Intelligence at Konyang University
Check out what else is going on! News & Event
Location
Jukheon Jeongbogwan, 158, Gwanjeodong-ro, Seo-gu, Daejeon
Postcode: 35365