15th March 2024 - update for BMX Gravel v1.1, Build 15 release on Steam platform only: To support Steam Cloud high score table saves the user initials data (explained in point below) is exchanged with Steam via the Steam APIs they provide using the Facepunch.Steamworks C# wrapper library (further information is available here: https://wiki.facepunch.com/steamworks/ ). Noting this is a very common approach that many games on Steam use to enable Steam integration features such as Steam Achievements, Steam Cloud and Steam Leaderboards.


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On all other platforms (i.e. Apple Store, Google Play and Itch.io) this game does not collect or store any user data outside of capturing "user initials". These initials are captured in-game and only used for presentation purpose back to the player (i.e. displayed in a personal high score table accessible via main menu in the game). 


Full Imaginings Software privacy policy can be found here: https://sites.google.com/view/imaginings-software/privacy-policy. 

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