Tips & Tricks

Youtube Tutorial

Maps

The map where the mission will take place. Each map can have multiple fronts representing different battles that took place on the map.

Enemy targets on map: With this ticked both sides will also see the enemy objectives on the map.

Forward Airstart: Only for Dogfight game mode. This will add two air spawns close to the lines so you can get quickly back in the mission.

MIssion scenario

For each side you can configure the objectives and the two default flights (Blue en Red) that will execute the mission.

Custom Plane Set: The planes that can be selected are limited to those that match the map/time frame. If ticked, a custom set will be used as defined in the tab 'Plane Sets'. See Custom Plane set below.

Ambient AI vehicles: Density of AI vehicles (and AAA, trains, ships, smoke)

Ambient AI aircraft: Total number of extra AI aircraft. Will be divided over both sides in multiple flights for a high number. Can be zero, zo no extra AI aircraft at all. Affects performance.

Ambient AI activity: This determines how motivated the AI is to look for player flights. 'Passive' means  they will not actively patrol the objective area, but there is still a random chance that they find you.

Fronts

Each map can have several fronts. This defines a certain region in the map, along with the front lines, which airfields will be used and which target locations. The front represents a specific time frame.

Game Types

Single Mission:

Cooperative:

Dogfight:

Further tweaking

Here is a tutorial to tweak a generated mission further by editing it in the full mission builder:

Mission types

Intercept

When selecting 'Intercept' as scenario you will be directed to intercept the enemy leading (Blue) flight. If the other side has 'Bomber' or 'Attack' scenario selected, you will intercept bombers or fighter bombers.  If the other side also has 'Intercept' selected, you will intercept enemy fighters that will in turn intercept you. To achieve the objective you need to destroy > 50% of the number of aircraft in the enemy leading flight.

Bombing

Select a specific target type or let the tool choose one for you. Blue flight will fly to the target and level-bomb the target from altitude. Can also be flown as escort mission if you choose Red flight.
To achieve the objective you need to destroy >50% of the target.

Attack

Select a specific target type or let the tool choose one for you. Blue flight will fly to the target and dive bomb the target. Can also be flown as escort mission if you choose Red flight.
To achieve the objective you need to destroy >50% of the target.

Transport

For the resupply mission you need to deliver supplies to the front by landing on an improvised landing strip of from one airfield to another. For resupply it's also possible to drop supplies to complete the objective.

Interdiction

Although in WW2 these were typically attacks on enemy aircraft near airfields at night, Interdiction in EMG are missions to destroy enemy infrastructure deep behind enemy lines.

Close AIR SUPPORT

These are missions where aircraft are used to destroy tactical targets, usually close to the front, to support the army.

Maritime STRIKE

Strike missions on naval targets: cargo ships, patrol boats, submarines but also coastal guns.

RECONAISSANCE

Find the enemy target in the area indicated and make photographs by flying directly above it at altitude.  For multiplayer missions you will also need to destroy the target. If you destroy the target first, you will still need to make photos to assess damage.

AIRBORNE ATTACK

Fly to the drop zone, which will be indicated by yellow smoke if you are close enough, then successfully deliver the paratroopers in the drop zone.

Custom Plane set

Every map has a pre-defined plane set, based on the theatre of war where the map is located and the chosen date. If you do not tick 'Custom plane set' in the Scenario tab than you will see only planes from this specific plane set.

If you want a different plane set you can define one in the 'Plane sets' tab. You can start with an empty list, all planes list or a pre-defined plane set from a theatre of war. As follows:

Then to add or remove planes from the list:


An example. Let's say you want to create a custom plane list which is the same as for Kuban, but adding the Spitfire Mk.VB as an Axis fighter: