Independent Projects
Independent Projects
Small unity project, prototpes, and gameplay experiments focused on mechanics, visual implementation, tools, VFX, UI, and production workflows.
Visual novel prototype focused on stylized 2D presentation, characters, environments, and VFX.
Role: Art, visual direction, VFX.
Village builder prototype focused on colony management, resource systems, and environment progression.
Role: Full prototype development except UI art.
Mobile swipe-based action prototype where the player casts spells, solves encounters, and progresses through small combat scenarios.
Role: Gameplay, 3D/2D art, VFX, implementation.
Small 2D shooter prototype focused on controls, gameplay structure, and technical implementation.
Role: Programming, controllers, game structure.
Small PS1-style horror rendering test focused on retro presentation, atmosphere, and low-resolution visual simulation.
Role: Rendering test, environment setup, visual style.
Mobile hyper-casual skateboard prototype.
Role: Full prototype development.
Mobile clicker prototype focused on simple progression and interaction loops.
Role: Full prototype development.
Card-based game prototype focused on layout, animation, shaders, and visual presentation.
Role: Visuals, animation, shaders, layout.