My first game for the Acorn Electron . It was programmed in 100% 6502 assembly. Uses mode 2, 160x160 pixels (=12800 bytes, this mode allows to display 16 colours but the hardware palette only has 8). the remaining or RAM ~20kb are code and data.
Get it here: Itch.io link
My fourth game for the Commodore 64. This one was coded using Forth. I am quite happy with the result, the great music and sfx by Odie of Cosine.
Get it here: Itch.io link
The first game I am releasing for the French machine, its heart is a Motorola 6809 running at 1MHZ. The game was programmed in machine code 100%.
Get it here: Itch.io link
C64 versions of the Mojon Twins ZX Spectrum games: Uwol Quest for Money, Nanako in Classic Japanese Monster Castle and Sir Ababol.