Makey Makey - makeymakey.com/
Scratch Jr - http://scratchjr.org/
Swift Playgrounds - https://www.apple.com/swift/playgrounds/
codeSpark - https://codespark.com/educators
Tynker - https://www.tynker.com/school/
How It Works:
2 Ways to Code—easy for all teachers & engaging for all learners
Screen-Free with Color Codes - For K+ and tech-timid teachers
On Screens with OzoBlockly - Visual programming for K-12
Website: https://ozobot.com/
Lessons and Activities - Lesson Library (must create and account)
Teacher Guide: Ozobot Teacher Guide
Color Code Reference Chart: OzoCodes
Getting Started with Ozobots in the Classroom - Blog
Ozobot Youtube Channel: Ozobot
Edmix Website: Ozobots
Makey Makey - makeymakey.com/
Website: https://meetedison.com/
Lessons and Activities: Lesson Library
Teacher Guides:
Edison YouTube Channel: Meet Edison
Indiana Makers Space Blog: Edison Robots
Edison is a programmable robot designed to be a complete STEM teaching resource for coding and robotics education for students from 4 to 16 years of age.
Edison helps deliver meaningful computational thinking, computer programming and 21st-century education in an engaging, hands-on way.
Edison works right out of the box, fully pre-built with all sensors ready to use. There’s no software to install or manage, making it easy to use Edison with different device types and platforms, including laptops & iPads.
Bloxels Educator Handbook: Handbook
Bloxels in the Classroom: Top ten ways teacher use bloxels in the classroom.
Bloxels Tutorials and support: TUTORIALS & SUPPORT
Bloxels Youtube Channel: Bloxels
Bloxel Handout: Handout
Bloxel Brainstorming Kit: Brainstorming Kit
Copy of Bloxel Documents: Lessons and Storyboards
Bloxels
Bloxels is a hands-on platform to build, play and share your own video games. With easy-to-use physical and digital tools, the imaginative gaming worlds of young gamers come to life in a cool retro arcade style.
Using the Bloxels Gameboard, blocks, and app you can build levels, heroes, and villains to make a complete game from start to finish. Each room in your world, each character, enemy, and design element is created on a simple 13x13 grid.
Hackster:
Micro:bit Basics for Teachers Part 1: The Hardware
Micro:bit Basics for Teachers - Part 2: Programming with Javascript Blocks
Programming the micro:bit with Python for Teachers
Sparkfun:
Getting Started with micro:bit Part 1: Say Hello
Getting Started with micro:bit Part 2: Electronic Magic 8 Ball
Getting Started with micro:bit Part 3: Temperature Gauge
Getting Started with micro:bit Part 4: Remote Burglar Alarm