Diffusion, Flow, AR 등 심층 생성 모델링
VLM, VLA 등 멀티모달 이해/생성 연구
사람의 시각 인지를 흉내내는 컴퓨터 비전
AI기반 시각 품질의 객관적 수치 정량화
지능적 영상 생성/복원/향상 기술
휴먼팩터를 고려한 실감 콘텐츠 시각 효과 분석
A Study on the Reasoning Emergence and Test-Time Scaling in Small Vision-Language Model Comprehension and Generation via Reinforcement Learning with Perceptual Reward, NRF (2026-2031)
A Study on Predicting 3D Point Cloud Quality Through Interaction Between Structural and Texture Features, Hansung Univ. (2025-2025)
Development of a GUI Module for Testing the Performance of Object Appearance Tracking Algorithms in Multi-Element Videos, ETRI (2024-2024)
Implementation and Comparison of Multiple Object Tracking Algorithms, ETRI (2022-2023)
Interaction Feature Extraction and XR QoE Modeling, ETRI (2023-2023)
Quantification for Quality of Experience and Intelligent Self-Enhancement Technology for Realistic Visual Content, NRF (2020-2022)
Building data for Artificial Intelligence Learning - Autonomous Driving, NIA (2022-2022)
Advancement of AI System Algorithm to Prevent Interference on Electric Vehicle Charging, MSS (2021-2022)
Parallelization of Visual Object Tracking Algorithm, ETRI (2021-2021)
Color Image based Visual Object Tracking Algorithm Implementation and Verification, ETRI (2020-2020)
Development of a method for regulating human-factor parameters for reducing VR-induced sickness, IITP/MSIT (2017-2019)
A VR emotion study based on visual perception and artificial intelligence, NRF (2016-2017)
New methods for video compression based on perceptual quality prediction, Samsung Electronics (2015-2017)
Research on human safety and contents quality assessment for realistic broadcasting, IITP/MSIT (2014-2017)
Implementing of action recognition and interaction SW for virtual military exercises, IITP/MSIT (2013-2017)
Modeling of quality of experience measurement in 3D contents, Samsung Electronics (2012-2014)
Standardization for 3D contents based on human factors, KEA (2012-2013)
Construction of reference patterns for quantifying 3D quality, LG Electronics (2012-2013)