Wendy

Wind Blast

    • Wendy jumps around at least twice before twirling in the air to fire a gust of wind at the player.
    • A straightforward projectile. Dodge when it gets close.

Wind Slash

    • Wendy jumps around twice before charging towards the player for two quick melee attacks.
    • It is easy to tell when this attack is coming from a distance, but there is very little warning for melee valkyries. Instead of twirling in the air like she does for Wind Blast, she will instead do a quick backflip like she does for Whirlwind.
    • This is the only attack for Wendy that is preceded by the "incoming attack" sound effect that normal enemies have.
    • A safer tactic is to briefly retreat whenever Wendy starts jumping around to allow for more time to react.

Whirlwind

    • Wendy summons a vortex of air that draws in nearby valkyries before exploding for massive damage.
    • If the player doesn't have the timing down, just watch the wings. Dodge as Wendy's wings flap for the third time.

Air Shot

    • Wendy directs a pair of exploding projectiles towards the player.
    • Another straightforward projectile attack, though the timing is different for melee valkyries; be careful not to dodge too early as the projectiles arch over Wendy's back.

Wind Shuriken

    • Wendy summons three blades, then sends them flying at the player one by one.
    • Each shuriken, including the first, is delayed by around 1.25 seconds before it starts flying towards the player. Experienced players can use this attack as a window for free damage, though it is much easier to just withdraw temporarily.

Tornadoes

    • Wendy summons three tornadoes which move outward in a circular spiral. If Wendy comes into contact with a summoned tornado, she plays her intro animation and I'm not sure if anything else happens.
    • This is pretty much a window for free damage. The tornadoes are very easy to work around and only do minor damage if they end up hitting.