Wendy
Wind Blast
Wind Blast
- Wendy jumps around at least twice before twirling in the air to fire a gust of wind at the player.
- A straightforward projectile. Dodge when it gets close.
Wind Slash
Wind Slash
- Wendy jumps around twice before charging towards the player for two quick melee attacks.
- It is easy to tell when this attack is coming from a distance, but there is very little warning for melee valkyries. Instead of twirling in the air like she does for Wind Blast, she will instead do a quick backflip like she does for Whirlwind.
- This is the only attack for Wendy that is preceded by the "incoming attack" sound effect that normal enemies have.
- A safer tactic is to briefly retreat whenever Wendy starts jumping around to allow for more time to react.
Whirlwind
Whirlwind
- Wendy summons a vortex of air that draws in nearby valkyries before exploding for massive damage.
- If the player doesn't have the timing down, just watch the wings. Dodge as Wendy's wings flap for the third time.
Air Shot
Air Shot
- Wendy directs a pair of exploding projectiles towards the player.
- Another straightforward projectile attack, though the timing is different for melee valkyries; be careful not to dodge too early as the projectiles arch over Wendy's back.
Wind Shuriken
Wind Shuriken
- Wendy summons three blades, then sends them flying at the player one by one.
- Each shuriken, including the first, is delayed by around 1.25 seconds before it starts flying towards the player. Experienced players can use this attack as a window for free damage, though it is much easier to just withdraw temporarily.
Tornadoes
Tornadoes
- Wendy summons three tornadoes which move outward in a circular spiral. If Wendy comes into contact with a summoned tornado, she plays her intro animation and I'm not sure if anything else happens.
- This is pretty much a window for free damage. The tornadoes are very easy to work around and only do minor damage if they end up hitting.